Zezko is the Demon God who takes the shape of a human most often, but can also take the shape of multiple animals as well. He wears his armor into battle and his height and weight both vary with the form he takes upon entering the Mortal realms. His armor is black and red and he also has a red cape that wraps around him like a cloak as he walks. When Zezko takes his form inside the mortal planes, he is often a muscular demonic-like creature who appears before those who would dare to call him forth to form a pact, or to challenge him.


Zezko is unlike most demons in the regard that he isn't very prideful or easily angered. These 2 traits make him stand out so well that he can blend in with Mortals if he decides to. Zezko is usually calm, but is also quick-tempered when someone pisses him off. He doesn't deal with disrespect and will punish any who speak to him with it.

Zezko is also quite intelligent, being one of the few demons who actually has knowledge on most things that exist, including Heaven, Purgatory, & the Void. Zezko is generally passive towards most Mortals unless they're a smartass or extremely arrogant, in which case he is quite a bit more strict and hostile towards them and will deal with them with biting words and perhaps even threats if he's pushed far enough. (However, pissing him off is not advised)


Early Existence


Pre-Demonic General

Zezko came into being as a Demon before the age of Humans. He saw the new species grow in their cultural and technological regards throughout the eons and was impressed by them. He eventually was summoned to a battle in the Ancient War when a desperate soldier, wanting to save the lives of his squad, called him forth from Hell. Zezko entered the realm of Earth and fought the legendary 1 versus 20 Armies battle that was depicted in legends as he fought his way through all of them and saved the squad from death.

Afterwards, he returned to Hell with the souls of every member of the 20 armies and was rewarded by Satan with an increase in rank to a Demon Officer.


Demonic General

Zezko continued doing what was asked of him from Mortals, and collecting souls for Satan as he increased in rank to Demon General, Demon Lord, and Demon Noble. He even was given a place on the Court of Hell as the Demon Archbishop.


Seeds of the Rebellion

However, Satan feared Zezko's rise to power and he secretly plotted to kill Zezko. However, the plot failed and Zezko figured out who wanted him dead and planned his revenge.


Rebellion Against Satan

Zezko fought his way through Hell, slaying those closest to him the process before finally reaching Satan, who donned his battle armor and became gigantic before offering Zezko one last chance to stop his rebellion. But Zezko's friends arrived and were eager to help him. But Zezko said to them "Do not interfere, this bastard is mine and mine alone". Then he summoned the Sword of Sin and him and Satan clashed in a battle of wrath and anger as they battled for the throne of Hell. After lifting and shattering the Warhammer of Chaos, the weapon that created Hell, Zezko impaled Satan in front of every demon with his father's trident and then sliced off his head with the Sword of Sin and pried the crown from Satan's head and put it on his own head. Then Zezko spoke to every demon who still lived, he said "Lucifer is gone, and I'm your new King". "Anyone got a problem with that"?

No demon dared to even think about challenging Zezko now that he'd proven his strength. So they pledged their loyalty to him and from that point forward, Zezko was the undisputed ruler of Hell.


King of Hell


The Demon God


The Eternal Shackles

However, in the turmoil that followed, he caused the death of both his Mother & Wife, and so he branded himself with Eternal Shackles that would forever bind his arms together so he couldn't kill anymore innocent.


Gabranth's Plot


Prizor's Wrath & Shattering The Eternal Shackles

Zezko battled Prizor in an epic battle of Mortal versus God, and he used nearly all of his weapons in the battle to try to overpower Prizor, but ultimately failed to destroy him. After suffering a critical wound from Prizor from his own Sword of Sin, Zezko's adrenaline took effect and he realized he was fighting for something more than just himself for once. Zezko used his newfound power all at once, grabbing Prizor with both hands with a crushing grip as he shattered the Eternal Shackles, spread his demonic wings, and flew into the sky of his realm. Zezko gave one last speech before self-destructing in an attempt to take Prizor with him.

While Zezko's self-destruction wasn't enough to kill Prizor, it did significant damage to him and left him weakened for his battle with Angel afterwards. However, there was something no one accounted for, the Heart of Athanasia still existed and Zezko was revived by his crown. Zezko awoke, tired out from expending his energy in the explosion, inside a ruined Hell where everything was destroyed. Zezko saw all of his hard work had been erased by a mere Mortal, and it pissed him off. Without the Eternal Shackles there to shackle him or anyone he cared about alive to reason with him, Zezko recreated his personal realm and sealed himself into it with a seal only he or Angel could break. There, Zezko created more weapons to fight with, more armor to wear, and more items to use. Zezko was pissed off at Prizor ruining his 5000+ years of work, and so he was going to make the Mortal pay for what he did. Zezko unsealed the Dagger of Woe from it's chest for the first time in roughly 4500 years and looked it over before gathering all of his new weapons and armor together. He then gathered up his items and turned to leave, before glancing back one more time at his realm and seeing his Ark, still unscathed.

Prizor's Wrath 2

Zezko boarded his Ark and sailed it out of his realm and back into Hell after he broke the seal and his energy flowed through Hell and into the dimensions, giving a haunting vision to a certain girl who still remained alive as the Demon God had finally re-awakened, but with the fire and fury of Hell on his side for vengeance. Zezko's energy resonated throughout all of the nearby dimensions, even the most distant planets would feel this surge in due time, as the energy travels through space even now. Zezko made it back into Hell from his realm, and he sailed through the lava and fire of Hell to make his way back to Earth. Where he was seen sailing out of Hell with a trail of hellfire lighting behind his ship as it sailed out into the realm and appeared in the sky.

Vuxo saw the giant ship in the sky from his castle and seemed to think about it before walking away from the window. Zezko then went to Vuxo's Castle, eager to see how many had survived the wrath of Prizor. When he found only about a handful, Zezko knew that he was going to have to face off against Prizor for a second time to save Earth for all Eternity, and so he organized the first strike along with Vuxo, they would await his arrival and strike him first in an all-out assault from all known survivors. The only things unaccounted for in their plan was how long it would be until Prizor made his way back and how much more powerful he could've possibly become during that time.


Primordial Infernokinesis

Zezko's ancient hellfire, it burns much hotter than any other form of hellfire. While the heat varies, it ranges from the heat of normal fire, to the heat of lightning, which is over 53,000 degrees Fahrenheit, all the way to even hotter than dark matter. (Dark matter doesn't have an exact heat recorded, but it's believed to be over 300 million degrees Fahrenheit) Zezko's maximum heat he's EVER achieved is unknown at this point in time, as he's only reached it once and he didn't measure it. Zezko is believed to be the last demon who can manipulate Primordial Hellfire since he's the last Primordial demon alive. (Which is partly because of his battles with Satan and his allies and his berserker rage when he first became king killing off all of them except for him)

Demonic Strength, Speed, and Durability

Zezko has the typical powers that demons possess of being faster, stronger, and more durable than common humans and demons. In Zezko's case, he is far above the common humans and demons and is even above the superpowered humans and demons by a rather big margin.

Demonic Possession

Like any other demon, Zezko is capable of possessing Mortals and making them do his bidding. However, he can either influence their thoughts from Hell or literally go into their mind to force them to do what he wants. And with Zezko's great willpower, fighting off his influence is quite the challenge.


Like any God, Zezko has the power of flight. He rarely uses it however, as he prefers to simply teleport.


Like any God and some Mortals, Zezko has the ability to teleport himself, others, objects, or pretty much anything to be honest. He is also known to use this to summon his weapons, armor, and items if he doesn't have them on hand.

Primordial Umbrakinesis

Being the King of Hell, even the ancient darkness itself bows before Zezko.

Primordial Umbra-Infernokinesis

This is a newer power that Zezko has only recently managed to utilize. (And by recent, I mean like maybe 500-1000 years ago) The combination of primordial darkness and primordial hellfire makes this both very powerful and VERY unstable. While this is most likely Zezko's strongest power, it's the hardest to control and takes up the most energy to create and maintain. This is composed of black flames that can burn an opponent to their very soul, dealing both physical damage and soul damage.

Soul Manipulation

Zezko has dominion over the soul of every Mortal and God, as he is their ultimate collector and will collect them upon their death. Using the souls of those he's already collected, Zezko is able to perform extraordinary magical attacks. (This is basically the stronger version of Psuchekinesis, it's other's souls rather then just your own)

Temperature Resistance

Zezko is resistant to both heat and cold. Neither affects him much, especially heat. Heat won't do you any favors, but cold can be used against Zezko if it's cold enough. Granted, anything less than say, dry ice, isn't going to affect him much.

Godlike Stamina

Being a God, Zezko has infinite stamina and won't run out of energy from his own attacks and abilities alone.


Zezko has been shown to be capable of creating seals that only the God and Satan equivalents of my fanon can break. Zezko has also been seen being able to seal something as large as an entire realm by his own power WHILE being in a weakened state. (Granted he did have some adrenaline pumping in him, but he still wasn't 100% yet)

Rune Creation

Zezko has shown the ability to be able to create various runes that allow him to do nearly anything he decides that he wants to do. With Zezko's own innate great power, the possibilities are virtually unlimited in what kind of rune he could possibly create with this power.

Known Runes

Hellfire Rune

Darkness Rune

Healing Rune

Poison Rune

Blind Rune

Curse Rune

Teleportation Rune

Glacier Rune

Tempest Rune

Whirlpool Rune

Thunderstorm Rune

Seism Rune

Paralysis Rune

Forest Rune

Petrification Rune

Sleeping Rune

Memories Rune (Can seal or unlock memories)

Plague Rune

Confusion Rune

Summoning Rune

Strength Rune

Speed Rune

Defense Rune

Agility Rune

Mana Rune

Shield Rune

Vine Rune

Exorcism Rune (Forces spirits out of whatever they're inhabiting)

Crystal Rune

Explosion Rune (Basically a proximity mine, it explodes when something gets too close)

Happiness Rune (Causes happiness in the affected)

Sadness Rune (Causes sadness in the affected)

Anger Rune (Causes anger in the affected)

Passion Rune (Causes passion in the affected)

Surprise Rune (Causes surprise in the affected)

Disgust Rune (Causes disgust in the affected)

Fear Rune (Causes fear in the affected)

Sandstorm Rune

Radiation Rune

Creation Rune

Erasure Rune

Time Rune (Allows the ability to travel through time, stop time, speed up time, or reverse time)

Space Rune (Allows the ability to warp space itself and travel through dimensions)

Day Rune (Makes it daytime where used)

Night Rune (Makes it nighttime where used)

Stamina Rune

Bullet Rune (Creates a storm of bullets that home in on their target)

Sun Rune (Causes sunlight to shine where placed)

Moon Rune (Causes moonlight to shine where placed)

Star Rune (Causes a star to fall where placed)

Metallic Rune

Gravity Rune (Changes the laws of gravity where placed)

Protection Rune

Shatter Rune (Shatters whatever it's placed on, except for unbreakable items)

Charming Rune

Hypnosis Rune

Smokescreen Rune

Madness Rune

Hallowing Rune

Sealing Rune

Obliteration Rune (The rune used in the Eternal Oblivion technique)

Growing Rune

Shrinking Rune

Plasma Rune

Transmutation Rune

Resurrection Rune

Phase Rune

Siphoning Rune

Migraine Rune

Portal Rune (Allows the creation of portals to wherever the user chooses)

Animation Rune

Sensory Rune

Heating Rune

Cooling Rune

Vision Rune

Liquefy Rune

Imprisonment Rune

Armor Rune

Vacuum Rune (Sucks things in where placed)

Regeneration Rune

Slowing Rune

Stopping Rune

Silence Rune

Forcefield Rune

Acidic Rune

Reverse Rune

Withering Rune

Fiery Rune

Freezing Rune

Shocking Rune

Invisibility Rune

Mind Rune

Decoy Rune

X-Ray Rune

Illusion Rune (Creates illusions when stepped on)

Duplication Rune

Absorption Rune (Absorbs all kinds of energy launched at it)

Disable Rune

Death Rune (Causes instant death to the target, if affected)

Suicide Rune (Kills the user via a giant explosion, a last resort attack)



Zezko possesses the ability to summon things as well. Generally, this is applied to various monsters to assist Zezko if he decides to call in some backup. However, there can be exceptions, like mythical beasts or legendary monsters, that Zezko can bring in to help. The strongest summoning that Zezko has done has allowed him to summon every Demon of Hell.

List of Summons

Tier 1











Tier 2











Tier 3





Skeleton Gladiator



Vampire Lord


Demon Princes

Tier 4




Mind Flayer






Demon Lords

Tier 5




High Elemental




Royal Demons

The 4 Fiends

The Archdemon

Absolute Immortality

Zezko is literally impossible to ever kill for good. He regenerates from any wound, even if manages to completely obliterate him or even erase him. He also feels little to no pain, as his own regeneration stacks with this. This also makes it that Zezko is Eternal and will always exist no matter what happens to the realms of existence.


(Note: Since I don't feel like typing it 40 times, all of Zezko's weapons were forged in the fires of Hell and are made from demonic-infused titanium)

The Sword of Sin

Zezko's main weapon, a jagged sword that looks much like a katana. It's red blade casts a glint that causes an eerie red light to shine wherever Zezko points it. The blade is spoken of in legends as the Ame-Noktu Caligulis, better known as the Sword of Sin, capable of reflecting damage based on Sin back to the opponent. While the sword is effective against sinners in particular, it's extreme strength allows it to harm the innocent too. It also can be split into 2 blades to double it's power if Zezko uses his blood to power up the blade. The new blades are then called the Twin Swords of 10,000 Sins.

The Discs of Torment

These are basically CD's that have a razor-sharp edge to them and will slice into those they hit and stick like a shuriken. However, that's only half of their story. After connecting, they will begin to transfer their contents into those hit by them. Those contents are nightmares that can cause the bravest hero to falter. These nightmares are stored as coding on the disks, so a datakinetic could remove the code IF they know about the nightmare effect.

The Rod of Massacres

This rod is a heavy metal pole that glows with an eerie black light that can send shivers down nearly anyone's spine. This rod is capable of causing mass murders across entire galaxies and universes if Zezko decides to use it. The rod was created in the depths of Hell and is bound to the current ruler of Hell as theirs. It is also capable of channeling magical attacks that can deal moderate-high damage to multiple targets. On top of that, it is a heavy rod made from demonic titanium that can be used as a blunt weapon if Zezko needs to do so.

The Whip of Torture

A whip with countless titanium spikes on it that stick into those it hits and tortures them by targeting their mind with powerful mental attacks. They can be resisted by a strong-willed individual who's willing to fight, but even then, it is not an easy feat to perform due to Zezko's willpower being stronger than most Gods and nearly every Mortal. When the whip hits, it wraps around the target like a snake and begins it's assault on their mind. During the attack, the target is usually motionless, leaving them susceptible to attacks while in this state. However, an attack to the whip itself may free the target from it's effects.

The Bow of Depravity

A large compound bow that is silver in color and has an eerie black aura that surrounds it when an arrow is strung. A normal arrow fired from the bow causes a poison-like status to befall the target, slowly draining their energy. However, this isn't a poisonous effect, this is more akin to an energy-draining effect. This effect can also be stacked up to 5 times on any target. Resistance to energy-lowering attacks lowers the damage done by varying levels ranging from minor to immunity. The bow also possesses numerous special arrows as well.

Special Arrows

Black Magic Arrows (Deals random elemental damage ranging from Fire to Darkness)

Petrifying Arrows (Causes rapid petrification where the arrow lands)

Nerve Arrows (Causes paralysis wherever the target is hit and it lasts for about 3-10 minutes)

Hysteria Arrows (Causes the target to experience fear from the attacker, can be resisted)

Slumber Arrows (Basically, sleep darts in arrow form)

Explosive Arrows (Explode on contact and sends shrapnel out in every direction)

Seduction Arrows (Charms the target into helping the user, but will only work on the user's preferred gender) (EG: For Zezko, it would only effect females)

Passion Arrows (While similar to the Seduction Arrows, these require 2 targets to use. The arrows cause the 2 targets to fall in love. Unfortunately for the targets, this works on hetero and homosexuals alike. However, it can be resisted)

Karmic Arrows (Deals damage based on Karma, but has the same weakness as karmakinesis)

Packed Arrows (Arrows that have been packed together and fired as a single arrow. About a second after being fired, the single arrow explodes into multiple arrows that all possess the bow's innate poison effect)

Specter Arrows (An arrow that is fired into the air, where it explodes and unleashes specters everywhere. The specters will attack anyone aside from the user and can be used to cripple those with a fear of ghosts)

Sentience Arrows (Any object hit by these arrows gains sentience. Those said objects will also assist the user in any way they can)

Revival Arrows (Self-explanatory, these arrows are able to revive the dead no matter how long it has been since they died. The revived also retain their memories and might hazily remember being dead)

The Spear of Gluttony

A large spear that has an eye on the hilt of the weapon. This spear has the ability to literally eat any energy-based attack regardless of strength of said attack and can even fire the energy back as a laser if the wielder wants it to do so. If the spear is used to stab or impale a target, it will drain their energy like a parasite and it's endless hunger allows it to even eat attacks that possess beyond infinite power. The wielder is also able to absorb said power from the spear if they want to.

The Warhammer of Wrath

A gigantic hammer made of Hellfire-infused titanium and also glows with a dim light. This weapon is a destructive force unlike any other of it's kind. The pure destruction this behemoth causes is powered by the anger of the user AND the hatred of the target towards the user. The angrier the user is and the more that the target hates about the user, the stronger this thing becomes. The base damage of this monstrosity is strong enough to destroy entire universes, making it easily one of the most destructive weapons. Even when weakened, this mallet is capable of destroying entire galaxies.

The Boomerang of Envy

A boomerang with bladed edges, this can be a truly terrifying weapon. This boomerang was created by Zezko and later mass-produced for his armies to wield. (However, the armies don't have the special quirk variant) The boomerang's special quirk is that it possesses it's own free will. That free will however, is extremely envious. Once thrown, it acts like a typical boomerang, it hits something and then comes back to the wielder. However, it's target is always the strongest of all of the current foes, as it envies their power. Once it locks on to it's target, it becomes relentless in it's pursuit of them. This weapon has been used in executions of prisoners in Hell due to it's swift and lethal damage it can cause in a single toss. (Think of it like a ranged headmen's axe, it's fast and efficient)

The Battle-Axe of Greed

A large battle-axe that is covered in Hellish runes and has claimed many lives. The axe is sentient, capable of speech, and hungers for combat. Every time the user of the axe slays someone, the axe absorbs their soul and grows more powerful than before. It's maximum power is virtually unlimited provided that the user is willing to keep killing others. The axe also responds to it's wielder's voice. As a matter of fact, the axe is usually very quiet and says little to nothing outside of combat. But when it's user tells it "It's feeding time", the axe springs to life, even growing a mouth on the axe head that sticks it's tongue out and licks it's lips.

The Mace of Thorns

A medium-sized mace with spikes all over it. The mace is also covered in sharp thorns that slither around it as the user unsheathes it. When swung, the vines lash out, allowing the user to hit those who are further away than normal without switching weapons. Plus the effect can be used as a sneak attack if the target isn't aware that the mace can do such. Since it's thorns, it can also cause bleeding to the target, dealing extra damage and weakening them. It is also worth noting that since this weapon causes heavy bleeding, those who are scared of the sight of blood can become nearly paralyzed by this weapon alone.

The Bolas of Freezing

Throwing weapons used by Zezko to trap opponent's legs and freeze them. Zezko has a limitless amount of these and throws them at opponents to stop them in their tracks. If the bola hits an opponent, they will begin to freeze quite rapidly. In roughly 5-10 seconds, the target will be completely frozen by the spreading ice and only hellfire is capable of melting the ice with it's intense heat. This is also easily followed-up with a heavy attack to shatter the target and leave them in pieces. Needless to say, this weapon is just about useless against those who possess cryokinesis or are resistant to ice and cold.

The Knives of Corruption

Another one of Zezko's ranged weapons, these are meant to be throwing knives. However, they can still be used up close and personal as well. Zezko has an unlimited number of these too and when used on a target, it begins to corrupt their mind and change their morals and beliefs. If Zezko uses enough of these, he could turn the greatest hero into the worst villain with just this weapon alone. These can be resisted by the strong-willed, but it is no small feat since they prey on any and every weakness in your thoughts. 

The Shurikens of Isolation

Throwing stars that when thrown, leave a trail of dark red energy behind them. These are far tougher than normal throwing stars used by ninjas, as they're made of hellfire-forged titanium and can slice right though most Mortal-made metals. (Anything below reinforced steel is getting sliced in half from these) If one of these shurikens hit a part of your body, that part of your body would stop responding to your brain's messages. Zezko has an unlimited amount of these and he can use multiple at once to effectively cripple nearly any opponent in a matter of seconds. However, god-forged weapons and armor or the most powerful mortal-forged weapons and armor is capable of defending against these. Also, they're just shurikens, they can be dodged by faster foes and rendered useless.



The Scepter of Fortuity

A scepter made from pure gold and was stolen by Zezko from Angel's vault of artifacts along with a few other objects. The scepter isn't extremely powerful in comparison with the rest of Zezko's weapons, armor, and items though. The only thing this scepter does is allow the caster to use any magic spells from any magic school except from the Special Schools. Using this, Zezko can cast any White, Black, Green, Blue, Arcane, or Summoning magic at random. Zezko can't pick which spell he gets, but he can influence the scepter enough to at least pick the school he wants. Since this weapon is mostly based on chance, it's effectiveness is random and not possible to predict. Because of this, Zezko will only use it while he's toying with an opponent or if he's forced to use it out of desperation. (Which is extremely unlikely TBH)

The Crossbow of Ruination

A demonic weapon created to destroy anything ever built. This crossbow is large for crossbow standards and fires 2 kinds of bolts, normal bolts and special bolts. The normal bolts are your traditional crossbow bolts that just hurt like a bitch when they hit you. The special bolts only come in one variety, unlike the Bow of Depravity's arrows, and that one special bolt is all Zezko needs for this weapon. The special bolt from this weapon causes anything hit by it to slowly start to decay. It works on anyone and anything, but as logic would dictate, tougher objects and people wouldn't go down as easily as weaker objects and people. (In other words, it'll ruin something like cardboard much faster than something like steel) The effect stacks up to 10 times on a single target, but will effect the target for only an hour at the very most.

The Halberd of Vengeance

A large halberd that has an axe head on both sides as well as a spear tip on the top. This halberd deals extra damage to targets that the wielder hates and that said damage is then multiplied based on the sins committed by the target. This weapon also ignores armor and defense, as only the strength of the user and the target's number of sins effect the weapon's damage output. However, this halberd is capable of dealing devastating damage to a target that the user seeks vengeance against, easily capable of causing severe pain.

The Rope Darts of Doom

A dart that is attached to a chain that is connected to Zezko's arms like chained blades. Zezko possesses 2 of these, one on each arm. These are used mainly as sneak attack weapons or perhaps a wake-up attack in case an arrogant foe gets an okay hit in and thinks they've won. This is one of Zezko's most dangerous weapons, in case the name "Rope Darts of Doom" didn't give it away. If either of these darts hit an opponent, it gives them only 25 minutes afterwards to defeat Zezko. If the effected fails to defeat Zezko in that time limit, then they will die. No resistance can save them either, only defeating Zezko within the time limit will lift the curse. This ability is also capable of killing even Gods, which is probably why none of them bother trying to fight Zezko if they can help it.

The Hand of Banishment

A spike that sticks out of Zezko's left palm. The spike, if it pierces the foes's armor and hits their skin, has the power to seal seal one of their powers or abilities. The ability that gets sealed is random, but the seal remains in effect for the rest of the fight. Because of that, this weapon is very capable of making foes powerless to fight back. However, the sealed powers will return once the fight ends. In the case of extra-long fights, the seal deactivates after about 10-15 minutes. This weapon is very well-concealed and impossible to prepare for without prior knowledge of the weapon.

The Hand of Erasure

A spike that sticks out of Zezko's right palm. The spike, if it pierces the foe's armor and hits their skin, it will start to drastically weaken their powers every second it remains in them. The potential of this weapon is that it can completely erase powers as well if used long enough. The length of time depends on how many powers the target has and how strong they are. This weapon can also effect gods and erase their godhood if used enough against them. Just like the Hand of Banishment, this is well-concealed and impossible to prepare for without having prior knowledge of it.



The Chakrams of Teleportation

Twin chakrams that are roughly 3 feet in circumference each and are bladed all around the outside. When thrown, they randomly teleport as they approach their target, making them next-to-impossible to avoid for most opponents. The user can also use these to teleport themselves if they want to, but their ability to teleport people and other objects is only average at best. (So no, they're not teleporting entire cities with them) Even at their best, the most they could handle is probably only about city block-sized objects. However, their power can be multiplied by the user's own power to become stronger or the user could also use the chakrams' energy to help themselves.

The Sais of Pain

Throwing sais that Zezko uses to fight with. These sais, once thrown and they hit a location on a target's body, will continue to cause pain even when removed from the wound. And since Zezko has an unlimited supply of them, he can really abuse them to completely cripple his opponents before he goes in for the highly-anticipating finishing blow. These are forged in hellfire and made from demonic-infused titanium, giving them the power to pierce most armor, skin, and bone. However, since Zezko prefers interesting to boring, the chances of him abusing these are fairly low unless he gets pissed off. If he decides to abuse these, then he will most likely cripple his opponent with these and then finish them off with another weapon of his.

The Knuckles of Pulsation

These are 2 demonic-infused titanium brass knuckles-like weapons that Zezko wears on his gauntlets. These release vibrations upon impacts with something, be it a person or a thing. Due to their vibrations being linked to Zezko's hand, the vibrations get stronger the harder Zezko hits. Zezko using these with casual punches has managed to shatter armor and break bones, and that's without using this along with another one of his weapons. Since these are on his knuckles, any of Zezko's melee weapons and a few of his ranged ones can be combined with the vibration effect to slice through defenses. Most notably, these have 3 states. Inactive, where they don't vibrate at all. Active, where they vibrate upon impact with greater strength meaning stronger vibrations. And HF, which is short for high-frequency and is used to break down tougher armors by ripping their atoms apart with the high frequencies' vibrations.

The Javelins of Elements

These are a collection of throwing spears that are limitless in number. The way these are used are that Zezko gives each one an elemental enchantment before he throws it. The effects are: Fire, Water, Earth, Wind, Ice, Electricity, Poison, Darkness, or Chaos. Using telekinesis, Zezko has been shown to be able to summon, enchant them with various elements, and throw at an opponent roughly 95-110 of these at once. Since these use elemental attacks, someone resistant to elements would only get hurt by the Poison and Chaos ones. Anyone who's poison-resistant won't get effected by the Poison one either. The same goes for the Chaos one, anyone resistant to chaos energy won't be effected by it. These are more useful to use against multiple enemies since they can be summoned in high numbers then to be used against a single foe in a one-on-one fight.

The Tomahawks of Faith

Just like the javelins, these are endless in number and several can be launched at once. The effect of these throwing axes is actually quite effective, considering how little it's used. These tomahawks deal damage to anyone and everyone, but they deal more damage to those who reject Zezko and his ideals. In other words, these use their victim's own faith against them. A pure-hearted hero who only wants to do the right thing and fights evil will be annihilated by these, as they'll do extra damage to them for being a hero, being pure, rejecting Zezko's ideals, and for trying to limit Zezko's power. In other words, people who believe in Zezko's ways of dealing with problems will take far less damage than those who don't. This is very effective against most of the Gods, since most of them don't like Zezko or how he handles things.

The Slingshot of Wisdom

A non-lethal weapon, this is a support weapon that's meant to help people rather than injure them. It is a slingshot in design, but it's not meant to launch projectiles like rocks or bombs. This is a medium used by Zezko to grant wisdom to Mortals, like knowledge that he won't say out loud for others to hear or visions that he won't show others. This is a way for Zezko to give knowledge to Mortals without having to speak a single word, all he must do is place the knowledge into the slingshot and aim it at who he wants it to go to. The "projectile" is automatically driven towards the target and is invisible to the naked eye. Even those with the ability to sense energy will have a challenging time feeling it. When it does hit the target, the target isn't hit with any pain whatsoever, they merely gain the knowledge sent to them like it just came to their mind. This could be used as an improvised weapon if Zezko needs one, but it wouldn't be very effective.

The Pike of Darkness

Used as a medium to channel darkness by Zezko, this pike is meant to use shadows to do it's user's bidding. By pointing this at shadows on the walls, ground, ceiling, or elsewhere, Zezko can actually move the shadows to confuse opponents or even turn them into attacks. The weapon is also naturally dark-elemental, making it effective against heroes and angels. The pike can be used as a medium to do anything the user wants it to do by just pointing it at things and people in certain ways. There are 2 weaknesses to this weapon, holy weapons can give it some trouble by limiting the amount of shadows it can work with. The other weakness it has is that the pike can't create any new darkness of it's own, all it can do is control existing darkness or darkness that another weapon or event causes. (For example, it's power would rise greatly for the few minutes that a solar eclipse happens, but would drop like a rock afterwards) Since Zezko can control darkness without this weapon's help, the only reasons Zezko would use this weapon would be to conserve his own energy or to use as part of a plan to trick an opponent.

The Bo Stave of Transmutation

This bo stave is actually quite versatile in what it can do and such. While this is initially made out of wood, it changes it molecular and material composition on command and it able to change into any other material on Earth. From something like concrete or stone to things like reinforced steel or titanium, this can transform into any material it's user tells it to. However, it is not limited to just that, if it touches a material from another planet or something unknown to it, it can also transform into that, and then gain the new composition to use whenever it's told to use it. This also works on rare or unique blends as well, it could copy the exact composition of something like Ty's sword, which is made of a mixture of like 12 metals, and produce the same effect in it's own form. The only thing this can't really copy is enchantments from what it transforms into. (For example, say it copies a piece of armor that grants holy immunity, the bo stave wouldn't gain the holy immunity effect despite copying it)

The Nunchaku of Echoes

A pair of nunchucks that have a strange tendency to make random noises when there're swung. These noises create echoes that do various things depending on their pitch, volume, wavelength, and direction. Think of it like this, these are capable of creating incredibly-high frequency noises that can pop eardrums and cause disorientation in opponents from the amount of sounds. The echoes can be very effective in helping to weaken strong opponents, but they still possess the typical weaknesses that sound-based attacks have. Number 1, earplugs or headphones negate the effects, and Number 2, soundproof materials will also block the echoes and prevent wide-radius attacks. It also should be noted that if these are slammed together, it can create a sonic boom with varying results and strengths.





The Trident of Learning

Zezko's heirloom of his late father, Arkiaz. This trident was his father's weapon that he wielded into battle when he led his army into battle for Satan. The trident has the ability to bend any shape into a fiery form, it basically can create hellfire attacks in any form the user wants it to, without using their own energy to do so. It also was capable of changing actual objects into fiery versions that could be controlled and launched as projectiles. Satan eventually had Arkiaz executed for threatening his power, but Zezko saw this and remembered it from his youth and on wards. He swore revenge against Satan and retrieved his father's trident, and when the time came for him to battle Satan, Zezko pointed the trident at Satan while they were a circle of hellfire and said to Satan "Do you remember this trident Lucifer"? "It seems to remember you pretty damn well". This is also what Zezko used to kill Satan before slicing off his head with the Sword of Sin afterwards. After claiming his revenge with his father's weapon, Zezko held on to it as his memento of his father. Needless to say, this trident means a helluva lot to Zezko and destroying it would most definitely piss him off. Zezko uses it more as a medium to draw strength from by the memories of his father than an actual weapon though, since it's relatively weak compared to his other weapons. However, he will use it if push comes to shove.

The Claw of Annihilation

A claw with 3 blades attached to Zezko's right arm. This weapon is meant to shatter defenses like shields and barriers by simply shattering them apart like glass. Any attack done with this weapon has a 15% chance of instant death to the opponent, unless they're resistant to effects like that. If it's not an instant kill, then the claw still does quite the amount of damage, easily being capable of cracking through armor and being capable of even causing poison-like damage to foes. The blades on this start off going out about a foot from Zezko's wrist, but can be extended to roughly 6 feet away from Zezko.

The Claw of Contagion

Another claw with 3 blades attached to Zezko's left arm. This one inflicts sicknesses, cancers, and even diseases on those it hits and pierces the armor off. These sicknesses range from mild colds and fevers to deadly ones like pneumonia or bronchitis. It should be noted that these claws are also capable of causing various forms of cancer. Just like the Claw of Annihilation, this one can extend roughly 6 feet away from Zezko to attack as well. Another thing to note is that when it comes to sickness-resistant, disease-resistant, or cancer-resistant opponents, it can still effect them with one of the other 2 that they probably won't be immune to. (If they're immune to 2 of the 3 or somehow all 3, then this weapon is nearly useless, as it would only deal normal damage)

The Pistol of Deceit

This pistol looks just like a magnum, but it that's just appearance-wise. The pistol can hold up to 6 bullets at any one time, but has an unlimited ammo supply. Now, while this pistol does fire bullets, it fires other things as well. The whole point of this weapon is to trick opponents and give them a fake sense of security before going in for the kill. Other than bullets, this gun also fires water, rubber bullets, nerf bullets, bricks, and even a teddy bear. While this weapon seems quite trivial compared to most of the other weapons, it's main purpose isn't to deal high damage or kill opponents. The primary purpose of this weapon is to keep opponents on their toes with it's unorthodox methods of attack, which it does.

The Assault Rifle of Pestilence

The only weapon Zezko couldn't carry with him every he goes because of just how huge it is. This is a 400 stories-tall rifle that sits in Hell pointed at Earth. Zezko could fire this at will and grant any plague or epidemic he wants to for the entire planet. After the events of Prizor's Wrath, Zezko created a smaller replica with the same power and took it with him back to Earth. With it, he can fire any disease or plague he wants, and can cause it on a scale ranging from a single person to a galaxy-wide scale. Because of this weapon's deadly abilities, Zezko usually decides to not use it unless he has no choice or he's bored out of his mind enough to consider using it for a laugh.

The Shotgun of Condemnation

This shotgun is incredibly powerful, capable of destroying demons and angels with it's power. It is double-barreled, meaning it shoots two cartridges at once. This shotgun is actually sentient too, but it can't move on it's own. However, it can shoot on it's own. It has an extreme hatred for all Mortals, as they once betrayed it. As a matter of fact, it hates Mortals even more than Zezko. It is also used to uphold the law that Zezko has in Hell, as it carries out all his sentences. Just like a normal shotgun, this weapon does more damage at closer ranges. However, it does possess a rather powerful scope and even a double-barreled silencer that can be used for a stealthy operation if Zezko deems it necessary or helpful. Anything shot by this shotgun is condemned to spend Eternity in Hell, when they die. This effect can be rendered useless by those who can't die and is outclassed by both the Scythe of Exile and the Dagger of Woe.

The Dagger of Woe

AKA Zezko's Fuck You Button (That nickname comes from my cousin)

Zezko's most lethal weapon, which may only be possibly outclassed by the Scythe of Exile. The dagger is bound to Zezko, is completely unbreakable, and can pierce any armor, barrier, or bone. With just that being said, this weapon doesn't seem too bad compared to the over-the-top others. But that's the less scarier side of the story. The dagger only has one more ability, but it's all this dagger needs to be 100% honest. If the dagger manages to hit the foe anywhere on their body, even if it's just a scratch or graze, it's a 100% instant kill. Nobody is immune to this weapon, except Zezko himself, which is ONLY because of the Heart of Athanasia being his own beating heart. Mortals, Gods, Demigods, Angels, Demons, and Robots will ALL die in a single hit. Luckily for pretty much everyone, this dagger has been locked away and hasn't seen the light of day for over 4000 years.

It has only been used once ever, but the exact details are unknown. All that is known is that it was used to destroy someone or something once in the past. Aside from that, only Zezko himself may know more.

The Scythe of Exile

This scythe is Zezko's most potentially dangerous weapon. It has two blades, one on each side, and has the power to take away the entity's right to the afterlife. While that may sound a bit stupid at a glance, they still are able to be killed. But if they die while under it's effect, they're GONE with no chance of EVER coming back. This is used only in extreme desperation and Zezko prefers to not use it unless he has no other choice. The scythe was forged in the darkest pits of Hell from the hottest hellfire and was infused with the power of every demon in Hell into it's titanium blade in the times before humans walked Earth. If you piss Zezko off, don't expect any mercy from him. He's used this weapon on a few occasions and will show no hesitation to kill his foe with it if he must do so to stop them.

The Twin Swords of 10,000 Sins

The stronger variants of the Sword of Sin, this can only be reached if Zezko uses his own blood to power up the Sword of Sin. This turns the Sword of Sin into 2 katanas that Zezko can duel-wield with bloodthirsty efficiency. With Zezko's godlike blood and evil energy powering up an already nigh-unstoppable sword AND doubling it's power, these are weapons to fear. While the previous single sword did damage based on sin, these now damage all without any prejudice. Innocence won't lower the damage anymore, but Guilt won't raise the damage anymore either. These are believed to be Zezko's strongest weapons, as their combined power is completely unlimited in strength and can overwhelm even the most skilled of opponents with ease due to Zezko's own skill and ferocity plus the strength of the blades. It should be noted that with Zezko's demonic reflexes and ability to teleport, Zezko is capable of using these 2 blades to strike anywhere he wants on an opponent. Considering Zezko's speed as well, he could probably slice nearly anyone into bits in a few milliseconds due to him being able to move at pretty much any speed he wants.


(Note: Since I don't feel like typing it 20 times, all of Zezko's metallic armor and accessories are made from demonic-infused titanium)

The Crown of Hell

The crown that symbolizes the King of Hell itself. This crown is underneath the Helmet of Sight and protects the holder from any Holy damage or Dark damage. On top of that, it also has the ability to give the user telepathy for as long as they wear it. The crown has been sealed to Zezko's forehead since he killed Satan and pried it from Satan's body and put it on. There is also a special gem embedded into the crown called the Utu Diamond, which Zezko himself added to the crown after slaying Satan.

The Utu Diamond

A unique diamond with a blood-red color to it. This diamond is also known as "The Gem of Resurrection", as the wielder will always return to life due to it's power. Unlike a typical diamond, the Utu is nearly unbreakable and is shatter-proof. The user will always return to life, no matter how they were killed. This diamond is the only object that can resist the Scythe of Exile's special effect and it also makes the user 100% immune to erasing-style attacks.

The Gauntlets of Souls

These matching gauntlets are very powerful in their own right. They're purple and are normally used by Zezko as a literal iron fist weapon. (Which means he uses them to punch his enemies in their face) However, as Zezko increases in power, they increase in strength too. On top of that, they also can grow scythes on the outside that Zezko can spin around to clear out entire hallways of opponents by slicing them apart. These gauntlets, along with Zezko's ability to manipulate all souls, make him capable of ripping souls out of both Mortals and Gods with their incredible power.

The Boots of Agony

When Zezko wears these boots, the mere sound of him walking alone will give the opponent unrelenting agony and pain. Zezko uses these when he decides that the gloves are gonna come off and he's gonna kick someone's ass. These boots also come with a pair of greaves that allow the wearer to do a few more neat things to fight against any foes. The boots are also quite heavy, especially among human standards, but Zezko's demonic conditioning makes them look easy to use well.

The Mask of Delusions

This is a mask made of a mysterious metal that causes anyone who looks into Zezko's eyes to see illusions of various things, these illusions can range from seeing fake attacks to seeing their own death. The mask has proven to be nearly indestructible, as it's survived galaxy-destroying impacts without even a scratch. It also has been combined with the Helmet of Sight to form an extremely well-defended helm.

The Chestplate of Domination

Zezko's personal battle gear. This chestplate is a black and red color that shines with a soft light that grows in radiance as Zezko gets stronger and angrier. This chestplate's innate power is domination and it's effect is that it's defense slowly rises in power as a fight wears on. The longer the fight goes, the stronger it gets. The upgrade potential of this chestplate is limitless, so a battle with Zezko must be decided quickly. This has proven to be indestructible as well, as no one has even scratched it yet.

The Ring of Absorption

This ring is worn on Zezko's left hand and it's a golden ring with a blue gem set in it. The ring looks mostly cosmetic in terms of appearance, but that's a trick of Zezko. The ring gets it's name from it's ability to copy powers and use them against opponents. If the opponent was to use a fireball on Zezko, and he used the ring to block it, it would absorb the fireball and be able to launch a fireball at any time Zezko wished for it to do so, but he would only get 1 use from it before having to re-absorb it.

The Ring of Transformation

This ring is worn on Zezko's right hand and it is a golden ring with a red gem set in it. The ring looks like a piece of costume jewelry, but that's a trick Zezko's using. This ring gives the user the ability to transform into anyone that they know, Mortal, God, or Machine. However, while nearly indistinguishable in appearance and allowing voice mimicry, the ring doesn't copy powers or memories and could be foiled that way by those who actually know the person that Zezko transformed into.

The Amulet of the Dead

This amulet is has been Zezko's for a VERY long time. It was originally just a normal amulet gifted to him by his late wife, but Zezko imbued it with the power to raise the dead to battle for him in case he needs time to heal or regroup against an opponent or multiple opponents. This amulet also has emotional significance to Zezko, so destroying it is a sure-fire way to piss him off. This amulet also has a unbreakable medium-sized crystal on it called the Crystallum Heart.

The Crystallum Heart

An unbreakable crystal that speaks to it's user. The crystal is able to do anything it wants to. However, it is bound to it's user and cannot betray them. The crystal also has the ability to break the 4th wall, as it's capable of quoting memes, reading Wikia articles, and talking to creators. However, it does have it's own sentience and can act without it's user telling it to. This crystal is also able to summon all of Zezko's weapons, armor, and items in case Zezko doesn't have them in his possession.

The Shield of Equilibrium

This shield repels ANY attack with the same amount of force that the attacker used. So a stronger attack means a stronger repulsion from the shield that fires back at the attacker. Zezko uses this to deal with angry-style fighters to tire them out before finishing them off with a few well-placed attacks. This shield is usually reserved for defensive measures only, but it can be an effective crowd control weapon if the situation demands for it. However, the shield can be overpowered by incredibly strong attackers who are able to deal extreme damage in short order.

The Belt of Resistance

A belt tied around Zezko's waist that features a steel girdle and allows him to move at any speed he chooses to without any limitations to prevent him from doing so. The belt gives Zezko nearly infinite immunity to G-forces, air resistance, water resistance, and vacuums, letting Zezko travel at any speed without any consequences inhibiting him. However, since it is only the belt that allows Zezko to do so, he cannot take others with him at such speed without them having some resistance of their own. Also, being a simple belt, it is easily broken and stopped from being used.



The Helmet of Sight

A helmet that is worn along with the Mask of Delusions as a set. (The helmet is faceless, so he wears the mask to protect his face) This helmet allows the user to see in a perfect 360-degree vision around them. Not only that, but they also are able to see spirits, invisible objects, and even telepathic messages sent by telepaths. The helmet also gives the user the abilities of foresight & telepathy. The helmet also grants 100% immunity to mind control and makes 95% of mental attacks useless as well as preventing blindness for the user as long as they wear it.

The Bracers/Pauldrons of Pride

Worn as a set of bracers on Zezko's elbows and pauldrons on his shoulders, these are not to be taken lightly. Not only do these become stronger based on the user's pride, but also do more damage to the target based on their own pride (EG: Egocentric Targets take more damage than Non-Egocentric Targets) And if that wasn't bad enough, they also can each grow tentacles that block attacks for the user. Each piece can create up to 5,000 tentacles, meaning the maximum is 20,000 if both bracers and pauldrons use their maximum number. These tentacles are fast enough to block bullets defend against light-speed attacks and they still allow Zezko to continue moving, making him able to defend and attack at the same time by using these. The tentacles also become faster if the user's pride becomes stronger or if the target is a prideful foe.

The Leggings of Immunity

Leggings that allow the wearer to become immune to any normal elemental attacks. This applies for the general kinetics like pyrokinesis and cryokinesis, but not for unique-style kinetics like Dawn's Umbra-Electrokinesis. These also make the wearer 90% resistant to all forms of magic, even Special Schools. The wearer also becomes immune to status ailments like poison, blindness, confusion, petrification, and disease. This, in combination with the resistance against all magic, makes Green Magic literally useless against the wearer.

The Greaves of Thunder

Greaves that are attached to the Boots of Agony. These greaves act as a lightning rod and actively absorb electric-based attacks, which makes electric powers useless against Zezko. When electricity is absorbed by the greaves, it makes the user get a large speed burst for a few seconds. The stored electricity can also be unleashed in the form of kicks that literally blast lightning at foes. If both greaves become fully-charged, then they can slammed together to cause a gigantic sonic boom that can cause entire timelines to rattle apart.



The Wristguards of Kinetics

A pair of wristguards that are worn on the Gauntlets of Souls. These wristguards increase the user's kinetic power by 50,000 times each. If the user uses both, it becomes 100,000 times stronger. This increase also stacks with forms. These also increase the user's ability to control said kinetic powers by focusing the energy. By powering up the kinetic energy with Zezko's own evil energy, it makes the kinetic attacks unable to be absorbed. These also literally give off extreme heat as well, so grabbing them isn't advised unless you want to burn your hands.






The Tablet of Demons

Normally, this is just a simple tablet that 1 would expect to see laws written on in codification. However, this isn't the case for the Demon Tablet. It allows Zezko to summon any demon OR demonic weapon ever created. Zezko can use this in order to summon the entire army of Hell, along with their vehicles and destructive weapons, to perform an invasion if he wants to. This should be noted as a very potentially dangerous item, since if Zezko uses it with logical thought, which he possesses a lot of, then he'll be able to formulate nigh-perfect strategies to take over nearly every planet and destroy almost all of the heroes in existence.

The Goblet of Shadows

A cup that Zezko can drink from to become completely invisible. The effect is so powerful, he even cannot be sensed by those who can feel energy. However, Zezko only does this for sneak attacks and to heal once he's taken serious damage. Overall, this isn't used very often, but Zezko is capable of using it to make himself a tougher combatant to defeat. It is also worth noting that Zezko can still attack in this state and is also capable of doing anything he could do normally.

The Urn of Sloth

An urn that is very heavy and filled with the ashes of countless dead demons. The urn is used by taking the lid off and sweeping some of the ashes into the user's hands. Then, the user could throw or simply blow the ash towards their foes. If the ash touches the target, it affects the target's stamina. The ash quickly drains them of stamina and leaves them vulnerable due to exhaustion. However, it should be noted that this doesn't work on most Gods, as their stamina is often-times infinite. Each grain of ash drains the target's energy at a pace of roughly 2 pounds a second. (So with just a single grain of ash over the course of a minute, that's 120 pounds worth of energy gone)

The Jar of Riddles

A jar that is a literal "Bag of Tricks". The user reaches into the jar and randomly chooses a riddle to pull out. Then the user asks the target the chosen riddle. If the target gets the riddle correct, then they receive a stat boost for about 10-15 minutes while the user receives a stat cut for the same amount of time. If the target gets the riddle wrong, then it's merely done in vice versa. The jar is also unbreakable too, despite looking like it's made of glass.

The Cube of Binding

A small cube that is used by Zezko to trap Mortals and corrupt them into joining his side. Once trapped inside, there is no escape, which leaves only 2 options for those who are trapped. Option 1, remain trapped inside until they die and Zezko gets their soul then. Or option number 2, they pledge their allegiance to Zezko and he'll let them out. However, there's no easy way to backstab Zezko without him catching on to you. If you attempt mutiny and Zezko finds out, he won't say anything. He'll use you and play your strings like a puppet until he's done and you've expended your usefulness. Then, he'll cut your strings and that'll be all she wrote.

The Book of Creation

The one and only Book of Creation that Zezko stole from Angel herself. The book allows the creation of anything the user wants, without any limits at all. The book is infinite in pages and the book itself cannot be destroyed or erased. However, the creations from the book can be destroyed by either normal means or by erasing their names from the book itself. The book is bound to it's last user, only able to be summoned by them and used only when summoned. Since the book's power is literally infinite, it's only real limitation is the imagination of the user. Zezko also stole the Mirror of Truth/Council when he took this from Angel. This book was actually created by God sometime before his death and was located by Angel sometime afterwards.

The Mirror of Truth/The Mirror of Council

(Note: This has been known by both names from different users, so it can officially be called both)

Formerly owned by Angel, this was stolen along with the Book of Creation. This is a small handheld mirror that shows the user the truth of any lie and can also show the inside feelings of the target. The current user is 100% immune to the mirror's power and the mirror is never wrong. The mirror also will answer any question it's wielder asks it, provided there's an actual answer. And since the mirror likes to "mirror" it's user, it has a twisted mind just like Zezko himself, often answering his sometimes murderous and insane questions with laughs and evil remarks. (EG: If Zezko asked his mirror how he should finish off his opponent when they're pretty much beaten to a bloody pulp, the mirror may laugh and say "The most brutal way possible of course". "Unless he'll be useful as a pawn to wage war against the Gods that is". Then Zezko will most likely laugh and say "I like the way you think, no wonder we get along so well"!)

(Yes, Zezko talks to his mirror a lot too since it's just as evil as he is XD)

The Skull of Dementia

A human-sized skull made of pure crystals, complete with eye sockets. When this item is activated, the eye sockets will glow bright red. If the target makes eye contact with the red eyes, then the skull will slowly start to erase the memories of the target. The willpower of the target can allow them to limit the effectiveness of the skull by making it erase their memories at a much slower pace. The extremely strong-willed may even be able to completely resist this ability provided they notice it fast enough. Keep in mind that the skull can't bypass mental locks that prevent memory wiping abilities and can be broken if hit directly. This ability also doesn't work very well on those who suffer from amnesia, as they already have very little memories to lose.

The Cards of Protection

A collection of 52 cards that automatically protect the user if they start to suffer moderate to severe damage. These cards are anything but ordinary though, as they can grow in size to block massive attacks and slowly reform after their destroyed. The cards can also combine together into a giant card capable of blocking even timeline-shattering attacks. The more hurt the user gets, the stronger these cards become and the larger their able to become to block more powerful attacks. These cards can also be turned into warriors who'll fight for Zezko, these are basically a portable army to fight with Zezko.

The Horn of Youth

A horn, the musical instrument kind to be exact, that gives the user the ability to make themselves younger. In order to use the horn, all the user must do is play it and it will simply make them turn as young as they wished. The horn also has the ability to make the user's opponents become younger, which can be abused to make the opponent a baby again and effectively screw them over. However, time is still a major factor to consider, as it would take many times longer to make a 40 year-old person a child again compared to the time it would take for a teenager. That becomes especially apparent against characters who've lived for hundreds to thousands of years. And in a few cases, making a particular character younger may not be the wisest choice to make. (For example, making Vuxo younger would really only just give Zezko a harder time since it would just give Vuxo his previous power back)

The Doors of Space

A collection of doors that the user summons out of nowhere. They number in at least the trillions and pretty much allow the user to use them to go anywhere they want to go. These doors transcend time and space and can literally lead anywhere in existence. The only places these can't reach are the personal realms of the Gods & other similar beings. The doors also respond to the will of the user, meaning they can appear anywhere at anytime and any of the doors can appear. The user can even choose where the door takes them if they want. The doors can be destroyed, as they are merely magic doors that can teleport and aren't any tougher than a normal door. However, due to their extremely high numbers, trying to destroy them all isn't advised.

The Scroll of Judgement

A simple scroll that the user must write the name of the user on to activate. Once the user writes the target's name on the scroll, the target faces judgement for their every action. Depending on if the target is mostly good or mostly bad, they will either be spared or punished. If spared, they will suffer no damage and may instead gain a stat boost for their innocence. If they are punished, they will suffer moderate-high damage and may get a stat cut for their sins. On the rare occasions that someone ends up as a neutral, with neither enough innocence to gain the boost or sins to get the cut, then they will not get anything and will remain the same as they were before the scroll was used.

The Lamp of Delirium

A simple lamp that Zezko keeps attached to his belt. It is normally turned off and isn't turned on unless Zezko decides to use it. When Zezko turns it on, it gives off a warm light. This warm light is nice and inviting, but does the opposite of what it looks like it would do. Anyone who looks at the light or stands in the light's glow, aside from the user, will start to get confused and lose their bearings. The usual time that it effects a foe is from 5 to 10 minutes, but the amount of light exposed to the foe and how long they were exposed both effect how long it remains. The absolute longest time it will remain in effect is an hour.

The Fruit of Might

Normal-looking fruit that grows only in Hell carried already inside a normal-looking bag. The fruit is useless to Mortals however, as it only effects Gods, Angels, and Demons. When a God, Angel, or Demon eats one of these fruits, their strength, speed, and stamina increase drastically for an entire 24 hours. The effects of these fruits can be stacked up to 10 times and makes the user about 3 million times stronger if all 10 are stacked. However, as these are merely normal fruits that are enchanted with their ability only when eaten, they are easily destroyed if attacked directly. Zezko normally carries some of these in a bag, although he may only carry up to 10 with him at any one time.

The Guitar of Chaos

This is probably the weirdest guitar you'll ever see, mostly because it has 40 strings and has buttons to hit that switches out the current 40 for another 40. (And there's like 29 of those buttons, so there's 30 sets of 40 strings) This has 2 modes that can be switched between, Recreation and Chaos. Recreation means it's just a normal guitar that Zezko can use to bash an opponent's brain out or play whatever he feels like. Chaos is where this guitar actually is quite dangerous. When a note is played while the guitar is in Chaos mode, it causes random events to happen in the world. These range from something harmless like a flower pot moving to meteor showers crashing down on the entire planet to Zezko accidentally causing a second Big Bang. This guitar is simply pure chaos, it is completely unpredictable to everyone, except for an omnipotent or those who possess omniscience. Even Zezko cannot control what exactly this guitar does, all he can do is play a note and see what happens when he does it.

The Ark of Invasions

A truly massive boat that can travel on land, on and in water, and in the air. This warship is practically indestructible too, as it has yet to even be marked by any weapon during the 3000+ years it's existed. Even including such weapons like planet-destroying lasers, atomic bombs, and bio-weapons, this warship has always overpowered all it's opposition. This is Zezko's battleship, used to lead his invasions of other realms. Being the lead of an entire fleet, it has an entire fleet of similar warships that sail with it. The boats also can travel through space as well if they need to. Each of the smaller vessels possess thousands of crew members and thousands of hellfire cannons and hellfire missile platforms. Zezko's own boat has millions of cannons and platforms on it and is run only by him and his most-trusted generals. The fleet has fought 4 wars for Zezko, and the fleet has won all 4 without any casualties.

The Ichor of Potency

For those who don't know, ichor is the name of the blood that the Greek Gods were said to possess. It was rumored to be golden and be the source of their powers as well. To Zezko, this is his very blood that runs through his body. Zezko's own blood increases the strength of his weapons, armor, items, and powers. Not to mention his forms and how the sight of his blood can drive him into a frenzy. This blood is toxic to the touch of all mortals, regardless of resistance. (Since it's a god-tier poison, it surpasses any mortal-tier resistance) By drawing his own blood and applying it to one of his weapons, Zezko can increase it's damage output nearly 30 billion times over. The same goes for his armor as well, he can make them 30 billion times stronger as well with his blood. He can even use his own blood to power up his forms by making them 30 billion times stronger. Something to note, since this blood is on the inside of Zezko's body, his bones and such also get stronger with the blood. (Even the Heart of Athanasia is powered-up by this blood) However, this blood cannot be manipulated either, as it's toxic to mortals' touch, even with telekinesis or toxikinesis. (Even hemokinesis, which manipulates blood, is useless since it'll kill any mortal who tried to use it)

Now, the other Gods can touch the blood and not die, but it'll still inflict great pain on them. Even Angel can't touch it without being hurt, and she's the equal and opposite power of Zezko.

The Heart of Athanasia

This, the literally beating heart of Zezko, is both his ultimate weapon and his ultimate armor in one form. Zezko wasn't created with this heart, he obtained it from Life itself. In other words, the Goddess of Life gave her own heart to him. (As for why Life gave it to Zezko, that's a story for another time that I'll tell later) The heart gives it's body immortality and makes the body immune to the concepts of Life and Death. Meaning the heart's body will never die UNLESS the heart itself is removed. This also gives the body completely infinite power, making NOTHING beyond their power. This also causes the body to eternally return to Life, as it is immune to Death. However, it also comes with the price of being immune to Life, which makes the body unable to grow up any further or experience many of the joys in Life. There is only 1 drawback to the Heart of Athanasia, but it is a MAJOR one. While the Heart is completely infinite in power, the body it's in isn't and can't contain the incredible power it has by normal means.

However, in a body, or perhaps a form, that can handle infinite power, the Heart is capable of using it's true power with no real limit to stop it. However, there is a risk on the form idea. Because if the body reverts back to it's base form while the Heart is still using it's full power, the body WON'T be able to handle it and the body will be destroyed. However, even then, the Heart itself will live on and find another body to inhabit...



Normal, everyday, form.

Demonic State

This form allows Zezko to access his demonic powers in greater amounts then his base form, but it doesn't increase his actual power.

Demonic State II

This is an improvement from his Demonic State and it allows him to draw in even more of his energy.

Demonic State III

This is an improvement of his Demonic State II, it allows Zezko to contain his excess power and to draw in yet even more of his energy.

Demon King Form

This is Zezko's first actual power increase, as it makes him about 200,000 times stronger, faster, and more durable. This form changes his personality to more of the arrogant type, as he typically gets more of a "high and mighty" vibe from how he speaks.

Demon God Form

This form is one of Zezko's extreme measures, as it's power could destroy the realms if he cannot control it's insane power. He becomes about 700 quadrillion times stronger and becomes capable of destroying entire realms of existence with just a single poke or by simply willing it to be.

Eternal Form

In this form, Zezko transforms into an avatar of the original primordial dragon himself, Irventine The Eternal, the very dragon that created all other dragons before being defeated by the combined might of all of the Gods. With Irventine's immense power as the Very First Dragon and Zezko's nigh-unstoppable abilities, this final form is something to fear, as there is no known multiplier to this form because Zezko's power becomes immeasurable. The origin to this form is that since Irventine was defeated and slain, his soul was obtained by Lucifer, which in turn allowed Zezko to gain dominion over it when he usurped the throne from Lucifer.


Pentagram Slash

Zezko draws a pentagram on the ground with the Sword of Sin and then lifts it off the ground and places it on the Sword of Sin before firing the pentagram at his foe by slashing towards them. The pentagram is launched off like a projectile and is made of razor-sharp lasers that can slice through titanium like a hot knife through butter.

Shades of Black

Zezko traps his foe inside of a black sphere made of his own demonic energy. Then he levitates the sphere into the air with the foe still inside of it before dropping the sphere back down to the ground and shattering it. The impact of the crash is what does damage, but the sphere itself also may do some damage with dark attacks happening on the inside as it's levitating. It also should be noted that Zezko has used a second variant of this once, where he threw his sword through the sphere and slashed his opponent out of the sphere and underneath it, where it crashed them into the ground and exploded.

Demonic Palm

Zezko extends one of his hands forward and fires a large concussive blast of demonic energy from it that can bypass most barriers and shields due to it's echoes causing atoms to vibrate apart from the sheer force. Zezko can perform a 2-handed version that's twice as powerful as well, easily capable of destroying entire planets if Zezko chooses to do so.

Flare Slam

Zezko grabs his foe with telekinesis and then lights them on fire before slamming them on the ground, where they are then consumed by an explosion of heat. If the opponent is fire-resistant, then Zezko will refrain from using this attack and will most likely use others to fight them.

Flash Strike

Zezko creates a bright light in one of his hands and then punches the ground with it, causing a bright flash of light that can blind or stun foes. It should be noted that Zezko is also capable of doing this with his feet by creating a ball of light on the ground and then stepping on it, or in one case, kicking it at an enemy and having it explode like 3 feet away from them.

Unholy Fireworks

Zezko grabs a foe with telekinesis and begins to pour demonic energy into them, the energy begins to corrode the foe as Zezko then begins to levitate them into the sky. Then, with Zezko's command, the energy will explode inside of the foe, destroying them from the inside. This ability is capable of shattering armor and cracking bones as well, so even the best defenses may have a hard time blocking this technique.

Death Surge

Zezko launches a ball of what appears to be black fire, which turns into a small Grim Reaper wielding a scythe as it flies towards a foe. If it connects with a foe, the Reaper will swing it's scythe and deliver a brutal slash to the foe. The attack isn't a one-hit kill, like you'd expect it to be. The attack deals moderate-major damage and is capable of causing fear due to the Reaper's visage, making this attack especially dangerous.

Spectral Rocket

Zezko creates a specter and launches it at a foe at high speeds. The specter homes in on foes like a heat-seeking missile and will either explode on contact or it will latch onto the victim, draining them of their energy. Zezko has shown the ability to be able to create up to 15 at once so far.

Hellfire Dragon

Zezko summons a demonic dragon, straight from the pits of Hell, and unleashes it upon his foes. The dragon is like any other dragon in the regards that it can fly, is massive, and is extremely strong. It also uses a hellfire variant of fire breath and even a breath that emits darkness as it's element. The summoned dragon is bound to Zezko and won't attack him, but it also won't attack others unless Zezko commands it to do so.

Soul Syphon

Zezko uses his domination over the souls of all Mortals and Gods to drain energy directly from his target's soul. If Zezko uses this ability enough, it will strip the target of their soul, leaving them as mindless husks that can no longer think or feel. It should be noted that this has no effect on machines or soulless creatures like the undead and that Zezko can drain the souls of both Gods and Mortals with this ability.

Haunting Gaze

This ability is done with Zezko merely looking into an opponent's eyes. The opponent will experience their deepest fears and nightmares all radiating off of Zezko without Zezko doing anything. This can be resisted by those with either a strong will or no actual fears. Zezko normally starts a battle with this ability rather than use it at later points in a battle. It should be noted that Zezko will prey on any fear with this, even if it's just a small one.

Inferno's Exile

Zezko summons a bunch of chains that surround the target and then wrap around them while radiating hellfire. Then Zezko will do one of two things, he'll either blast the target with a giant meteor of hellfire while they're trapped or he'll stab them with the Sword of Sin or another of his weapons. He also could possibly chain [haha pun] this technique into another one, like his Pentagram Slash or Soul Drain. It should be noted that the chains are breakable, but will not be quite so easy to break free from as normal chains since they're connected to Zezko's own energy.

Inferno Divider

Zezko sends out 2 waves of hellfire towards his opponent, one on each side. Since the fire travels like a wave, it can't be jumped over or easily flown over either. This restricts the opponent to standing in the center to fight Zezko one-on-one without running away. If the opponent is hellfire-resistant, then this ability won't make much difference in a battle. Although the amount of smoke may still present a problem to them.

Hell Spike

Zezko summons a giant fireball made of hellfire and throws it into the air. It stays in the air for a few minutes, giving Zezko plenty of time to fight his opponent and wait for it to come down. Once it's only about 300-400 feet above Zezko and his opponent, he'll teleport up above it and will smack it down at his opponent. This technique is useless against those who resist fire, as it's a fireball that's being launched.

Shadow Clone

Zezko creates a literal shadow clone that follows his movements and attacks perfectly. Using this technique, Zezko is able to double his damage output and keep his opponent on defense. It should be noted that Zezko isn't limited to just one shadow clone and he can create up to 99 to assist him. Being made of shadows, an umbrakinetic could actually absorb these and render them useless.


Zezko stabs himself through the chest, using the sight of his own blood to put him into a frenzied state of mind. This ability isn't used very often, as Zezko prefers to stay in control. However, it should be noted that every time Zezko has used this, he has defeated his opponent while under it's effects. This is one of Zezko's two last resort abilities, he'll only use it when he has no other choice aside from his other last resort.

Mind Swap

This isn't your typical "swap my mind with your mind" ability. This allows Zezko to swap the minds of 2 others and effectively fuck them up to where there's little they can do. This isn't even limited to people either, Zezko could swap his opponent's mind with that of a rock's. Making the person most likely just fall flat on their face and probably die from not breathing and also having a random rock trying to move around, but being unable to move or speak, only able to think. To quote a saying on this one: "It's a fate worse than Death".

Arkiaz's Bolt

Zezko creates a bolt of his primordial hellfire and launches it at his opponent. Zezko named this attack after his father, Arkiaz, because his father was the one who trained him how to use his hellfire to it's full potential before his death. There is also a second variant of this technique that involves his father's trident. It's basically the same technique fundamentally, but it's the actual trident being used rather than a bolt of hellfire. Zezko surrounds the trident with primordial hellfire and then throws it at his opponent with enough force to shatter armor and impale even the largest of foes.

Hell’s Hand

Zezko can use this in 3 different variants. The first variant is a giant flaming fist that Zezko can create to punch holes through thick ice and people. The second is Zezko lighting one of his own hand on fire and using that to deliver a powerful punch. The third variant is used when Zezko is falling, which has a giant flaming hand catch him and then move upwards while carrying him.

Demonic Cage

Zezko uses this technique to create a cage made of his own energy around a foe. This technique is generally used for holding and interrogation rather than for battle. Although, it may be useful in battle to trap a foe and get them to calm down. Needless to say, escaping this cage is very difficult even for powerful opponents due to Zezko's own great strength.

Mind Orb

This starts with Zezko first trying to get inside of his foe's head with words and a bit of hypnosis. If Zezko succeeds, then he will enter his target's mind and create an orb in his right hand. This orb will then be launched at his target as Zezko leaves his target's mind. Zezko will then watch his target try to escape from the orb at it chases after them. To the target, the orb will look like their greatest fear, so their natural instinct would be to run from it. Once at this point, only 1 of 2 things will happen, either the target will manage to escape the orb and they'll wake from the trance or the orb will catch them and scare the hell out of them, at which point Zezko will see them crippled by fear and will move in for the kill.

Demonic Chariot

This technique has been used by both Ty and Zezko. However, Zezko is noted for having this technique first. Both versions are the same by principle, both involve fast spinning attacks with a sword and are used on the ground to dash around horizontally. However, Zezko’s is MUCH faster than Ty’s, thus creating a stronger rotation and even more power being exerted on the target with every slash. With such strength and speed being under his command, Zezko is capable of using this to slice nearly anyone to bits in seconds.

Abjuration of Immortality

This is a very dangerous technique, this technique can be initiated with just a simple grab with telekinesis from Zezko. In this technique, Zezko is able to peer deep into the soul of the one he has captured with his telekinesis and he can do 2 things, depending on if the person he’s caught is mortal or immortal. If the character is mortal, then Zezko will not be able to do anything to them with this technique and will let them go. If the character is immortal, then Zezko may be able to take their immortality from them and leave them mortal, if he’s strong enough to overpower their willpower and break their mind. Afterwards, time will resume for them where it left off, which can have fatal results.

Poke of Death

A simple but effective technique, Zezko creates a small continuous laser on either his right or left index finger and then uses his free hand to pull his foe over to him with telekinesis. Zezko then uses the laser on his finger, along with a poking motion, to decapitate the foe. Being a laser, it’s also capable of cutting through armor.


This is one of the rarest techniques to see Zezko use. This technique isn’t usually battle-oriented, it’s usually a support technique. Using this, Zezko is able to restore the life of someone who died. When Zezko uses this, those he resurrects are put under his control unless he releases them. Zezko has the ability to use this to bring back anyone who has died. Since you would first have to live in order to die, this won’t bring back machines or androids. It is believed that this ability comes from his dominion over all souls.

Infernal Vortex

A spiral of primordial hellfire that also has extremely intense wind inside of it, this is basically a combination of a tornado, a hurricane, and some of Zezko's own primordial hellfire. Zezko typically uses this technique to deal with large groups of foes by blasting them all over the place or to get himself some breathing room when against an extremely powerful foe who's managing to hold their own against him.

Veil of Blades

Zezko surrounds himself and his foe(s) in complete darkness before summoning dozens of blades that will all drift around and try to slash, hack, stab, and pierce any of Zezko’s foes caught in the attack. This attacks’ length varies a bit, as it’s never had the same time twice, despite being used over 50 times by Zezko.

Mass Hysteria

This technique has Zezko release an invisible wave of energy from his body. When this energy comes into contact with Zezko’s foes, it will slowly start to make them get more and more scared at even the smallest things, like a door shaking from some wind. While this is generally used outside of combat, using it in open combat could scare Zezko’s foes and make them panic, giving Zezko the perfect opportunity to strike them all down while they’re too scared to even fight back.

Consuming Darkness

This technique sees Zezko channeling his primordial darkness into an all-consuming void that he holds in one of his hands. When Zezko launches this at a foe, it homes in on them, stalking them as they try to flee from it. While escape is possible, it is extremely difficult. If the ball reaches the target, the darkness will completely envelope them and then consume them, turning them into more darkness.

Gates of Hell

Zezko creates a portal to Hell underneath his opponents which will suck them in and transport them to Hell. Once the foe has been sent there, Zezko can either leave them there, with almost no way to escape for most people, or he can follow them there to finish the job. Zezko typically uses this in order to either avoid damaging the immediate area around him and his foe or to give himself a breather. However, depending on where exactly in Hell the foe ends up, and if they’re fire-resistant, the lava could potentially do the work for Zezko.

Aura Whisper

This reveals the innermost thoughts and feelings of all who are around Zezko. While it is possible to resist this technique, it isn’t very easy to do so. This also, when combined with Zezko’s demonic sensory, allows him to sense anything or anyone near him, even if they’re invisible or hiding their energy from him. Using this, Zezko can see and even physically block invisible attacks like they were actually visible to begin with.

Hell Scream

This involves Zezko creating a small orb of primordial darkness and then lighting it on fire with his primordial hellfire, causing it to hiss and scream as smoke begins to drift out of the orbs. This technique isn’t very useful for attacking, but it can confuse and stun the opponent by making them hear such a loud noise that will almost certainly make them cover their ears to lessen the impact. This attack is support-based rather than combat-based.

Nether Whirlwind

Zezko spins around in circles like a top, creating a massive tornado of demonic energy & hellfire around his body over time. While it starts off pretty small & not very destructive at all, it’s power only grows exponentially the longer it’s filled with energy, which is gained by Zezko spinning for longer & longer periods of time. At its maximum power, the tornado is roughly solar system-sized & can cause severe havoc & destruction across entire galaxies & universes.

Titan’s Fist

A technique that allows Zezko to summon one of the hands of a gargantuan ancient demon. The hand is simply massive, easily being able to squeeze down to any building and crush it into paste in a matter of seconds. The hand could also be used to punch an opponent as a sort of sneak-attack, but with varied and limited results. Zezko has reached the level to where he can summon both hands at once, making this technique roughly twice as dangerous.

Energy Armor

This is a defensive technique that allows Zezko to cloak himself in all nearby forms of energy, thus becoming immune to attack that utilize them and being able to absorb energy from those sources to gain more power. Those who can manipulate the forms of energy that comprise of his armor can strip it from Zezko, but it may prove a difficult task to pry it from him.


This is a simple technique where Zezko shrinks his opponents down to about the size of a dime. With such a weight advantage at that point, it becomes easily possible for Zezko to step on his opponent and literally curb-stomp them into the ground.

Lava Shroud

Zezko creates a robe and hood made of lava around him, gushing magma everywhere with every step he takes. This technique is excellent at escape plans since no one would be foolish enough to run through molten lava to catch up to Zezko, even a fire-resistant foe isn’t very likely to attempt to do so.

Moonlight Drain

For this technique to work, it must either be nighttime or Zezko will have to create a moon of his own and launch it into orbit. This technique utilizes moonlight to absorb energy from everything the moonlight touches and transfers it to Zezko, which is then added to his own energy reserves. This is another support-based technique that is generally used only to gain energy.

Widow Maker

This technique is a bit gross and isn’t for the weak of stomach, consider this your warning to stop reading this technique if you’re easily grossed out. For those of you who don’t get grossed out easily, this technique involves Zezko first putting his opponent into a trance. Like normal, the trance can be resisted, but only with some difficulty. If the unlucky opponent manages to resist the trance, then they’re safe from this. If not, then this is an almost-certain kill for Zezko. Once the foe falls into the trance, Zezko summons a gigantic spider demon, a black widow spider with demonic horns, and commands it to eat the opponent while they’re in the trance and just about defenseless.

Vermilion Flare

The normal Flare technique involves normal fire exploding into a bright mass of heat and fire to deal serious damage. This technique is the same fundamentally, but it uses a vermilion fire that burns much hotter than normal fire and it explodes with much more power and with a much wider radius.

Azure Frost

Zezko creates an extremely light blue frost crystal covered in cold rivaling absolute zero & launches it at his foe. Because of the intense cold, most opponents caught in this will be frozen solid.


This techniques causes electronics to suddenly stop working, even if they run on batteries or if they have backup generators built into them. Things like cell phones, GPS’s, walkie-talkies, and radios will all scramble and start acting very strange while things like computers, and television sets will start to go static before suddenly exploding after a few minutes. This technique affects allies and enemies alike, making it particularly dangerous to others.


This technique sees Zezko summon a black sword and slash at someone, or something with it. Whatever is touched by the blade will start to wither, people, objects, even molecules. The very atoms of creation will start to weaken and come apart, ripping things apart from the inside out. With Zezko’s great speed combined with this powerful technique, very few can hope to stand up to this technique and come out of the experience still alive.

Duplication Beam

This technique allows Zezko to duplicate any item he wants, even if it’s a unique item that couldn’t be obtained otherwise. To use this technique, all Zezko has to do is touch the object he wants to copy and then he’ll be able to use this technique to summon the objects, or people, he touched.

Serpent’s Shadow

In this technique, Zezko creates a great serpent made out of pure darkness and sends it flying around the area. The huge serpent itself is nearly harmless, but it’s shadow on the ground is dangerous. Anything caught in the shadow of the serpent will start to petrify and fall apart, eventually leading to the death of the foe. With this technique’s trick way of disposing of foes and effectiveness in nearly any battle situation, this one is extremely dangerous for the opponent.


This technique is pretty simple. Zezko creates an orb made from dark spiritual energy and launches it at his opponent. This technique isn’t very powerful on it’s own, but it can slow an opponent down and allow Zezko to finish the foe off with another well-placed attack.

Veil of Fire

Zezko summons an eruption of hellfire from underneath the ground, which lingers for a few seconds but is otherwise unremarkable.

Dark Hold

Zezko summons a glob of darkness that constricts his opponent and also acts as an adhesive that keeps them trapped in place, leaving them open for Zezko to finish them off with one of the many other techniques he has at his disposal.

Dark Infection

This technique sees Zezko pour corrupted energy into his foe in order to fuck with their very mind and start to infect their body with a deadly curse that will slowly kill them as they lose more and more of their minds. The total time this can take to kill varies, but is generally about 15-25 minutes. This technique is typically the follow-up attack to the Dark Hold technique.

Chain Lightning

This technique involves Zezko summoning a large metal chain and whipping it around the area for a few seconds. When Zezko stops swinging it around, lightning will begin to strike everywhere the chain pointed multiple times every 2-3 seconds, making this an extremely tough attack to dodge, even for those who excel in dodging and moving quickly. When taking on a group of foes, if the lightning hits one foe, it will shock them all at once, which helps it live up to its name.

Ghost Shell

This technique allows Zezko to take a living person and turn them into an undead ghost that possesses a mindless body and acts very much like a zombie, except it doesn’t crave brains. This technique isn’t typically used in combat, but it can be improvised if needed. This can be resisted by a strong willpower, but it will still be difficult.

Phantom Blade

In this technique, Zezko summons a spectral blade that floats and moves on its own accord. Zezko can influence it, but the blade itself decides where it goes. Since the blade is bound to Zezko, it typically attacks his foes and assists him. The spectral blade has the traditional strengths and weaknesses of a sword, it may not be able to penetrate tougher armor and it is easily broken when up against weapons of equal toughness.

Eclipse Kick

This is a simple technique that involves Zezko turning darker and then lunging forward with an extremely-powerful kick that can shatter solid titanium like paper. The name of this technique comes from the very first time Zezko used the technique, which was during an eclipse. From then on, the technique was called the Eclipse Kick.

Magic Hook

Zezko charges one of his fists with magical energy & then punches his opponent with it, dealing intense physical & magical damage to the opponent. The extra effect of the technique is that it also steals magic power from the opponent, provided they have any, & transfers it to Zezko’s own energy reserves.

Twisted Mirror

Zezko summon a huge mirror and then surround his foe his foes on all sides with mirrors, basically trapping them inside a prison of mirrors. Zezko with then speak to them, preying on their darkest desires, while offering tantalizing promises to his foes in exchange for their servitude. This technique is very versatile and Zezko could very well use this for nearly any psychological trick to destroy his opponent.

Mirror Slice

Zezko creates a magical mirror that has the image of the opponent on it. Zezko is then free to attack the mirror with whatever he wants, which damages the mirror & the opponent. Any damage inflicted on the mirror is inflicted on the opponent, including scratches & broken parts. Of course, this technique is admittedly a bit cheap, since all Zezko has to do is shatter the mirror to shatter his opponent, &, without a healing factor or powerful immortality, you’re generally not surviving that. This technique’s name comes from a time when Zezko slashed the mirror he made in half & accidentally sliced his opponent in half as well.

Lawn Dart

This technique allows Zezko to lift someone into the air with telekinesis and then throw them with varying amounts of force. The name for this technique comes from what happens if Zezko throws an opponent with a lot of force, effectively getting the opponent stuck in whatever they hit, just like an actual lawn dart.

Unlucky 13

This technique is basically a 13-hit combo that deals a lot of damage. The hits are as follows: A dashing punch to the nose, a flaming kick to the gut, an elbow to the spine as the opponent bends over in pain, a grab that lifts them up before choking them, the opponent getting thrown through the air and causing them to land on their back (5), a stomp on the chest as they try to stand, a boot to the face as they try to stand up again, the opponent is allowed to stand up before Zezko jabs them in the gut, summons a small dagger and stabs it into their back, teleports behind them and rips it out of their back and slices them with it (10), teleports back in front of them and pokes them in both eyes, summons another dagger that he then stabs into their gut, and then drops to the ground and says a unique taunt before he uses a primordial umbra-hellfire punch aimed at their groin.

Skull Blaze

There’s two variants of this technique. The more commonly seen variant sees Zezko create a skull that has eyes made of hellfire and it laughs as Zezko launches it at his opponent. The skull itself also throws off an aura of fear as it flies through the air. Those who are easily-scared will find themselves in a state of panic as the skull flies towards them, cackling evilly the entire way there. The skull can be destroyed by an attack, provided that the target isn't too scared to move and can actually manage to hit it while it's flying towards them. The other variant has Zezko summoning hellfire around his own skull & then headbutting his opponent. This version of the technique is much more rare to see & is predominately used while in close-quarters combat or out of rage by Zezko.

Moon Shade

Zezko creates a massive cloud of darkness by eclipsing the sun with the moon in order to distort most of the light away from Earth. This allows Zezko to make it much harder for normal humans and even most super-powered humans to fight back against him. This technique is a prime candidate for Zezko to use his Moonlight Drain technique to it’s fullest effect since he'd have plenty of moonlight to work with while this was in effect.

Figure 8

Zezko spins the Sword of Sin in a figure 8 pattern and progressively gets faster and faster as he goes. The point of this technique is to trap enemies into following the blade’s movements until they get dizzy from the rotation. When Zezko used this technique with the Twin Swords of 10,000 Sins, he spun them into 2 figure eights that intertwined in and out of each other like 2 snakes. This technique is all about distraction and intimidation, making it dangerous when used along with other techniques.

Circle of Doom

Zezko spins the Sword of Sin along the ground in a circle, unleashing hellfire in every direction away from him in a wide radius that slices through nearly anything it comes into contact with. This technique is relatively weak, but it is still capable of dealing lethal damage to weaker opponents and moderate-high damage to tougher opponents.

Lunar Glint

Zezko glances at his opponent as the light in the area dims and his eyes light up with moonlight shining through them. Zezko then can fire the moonlight as arrows from his eyes at his opponents, this technique is most useful as either a surprise attack or to intimidate an opponent by it’s fearsome look. This technique also helps when inside extremely dark locations, since it creates quite a bit of light that can be seen rather easily from about 2 miles away.

Poison Mist

A sneak attack by Zezko that involves him blowing green breath from his hand towards his opponent. Breathing in the poison causes pain to the entire body, but the lungs in particular, temporary blindness, temporary deafness, temporary paralysis, and it drastically weakens the muscles inside of the body. With all 5 of these put together, the target is pretty much helpless to fight back against Zezko. What makes this even more lethal is that Zezko can choose to breathe this out at any time he wants, making it extremely hard to prepare for, even with the knowledge that it exists. Poison-resistant foes may be able to resist the effects to where they'll be suppressible, but they may still feel the effects if they get weakened.

Cursed Wave

A sudden gust of dark purple energy that curses those it touches. The kind of curse that is inflicted varies, but the effects range from just minor coughing fits to slow petrification to instant death. Those affected by one of the curses can only be cured by Zezko himself. Those who are resistant to curses may be able to resist this, but may encounter some difficulty with the stronger effects. For those who decide to be crafty, these curses don't effect Zezko at all since they're made from his own energy. In other words, turning them against Zezko will just restore his energy to him.

Ruler’s Horn

Zezko summons a huge spike out of the ground that impales the opponent from beneath them, suspending them in the air as it raises out of the ground and 2 more spikes come out and impale them through both arms, essentially crucifying them on a cross made of spikes, leaving them wide open to whatever else Zezko has in store for his unfortunate victim. This technique is extremely effective against fast opponents since if it hits them, it'll skewer them in place and make them much easier to hit than they were. Zezko has been known to use this technique to torture people when he wants answers, and he's known to also be very impatient as well when he wants to know something.


Zezko suddenly dashes forward, leaving a trail of hellfire streaking behind him as he moves forward. This attack is only useful for an extremely fast sneak attack or to start off a fight with a quick attack to catch the opponent off-guard. Zezko also has used this for dramatic effect, such as having hellfire light behind him in 2 rows of pillars as he walked by on the way to talk to a potential opponent. In other words, it's not very useful in a fight, but it can be used to intimidate opponents or to show-off if Zezko decides he wants to do so.

Mind Blindness

Zezko cripples the very mind of an opponent. The technique causes a blindness-like status to befall the target’s mind, making them “blind” to their own thoughts and imagination. Even the mentally-powerful will have a hard time resisting this technique since it's pure power is insane. This technique alone makes it just about impossible for the target to fight back against Zezko, making it especially dangerous even when compared to some of the other lethal techniques.

Hell Prism

Zezko creates a solid, orange, star-shaped construct around his foe, trapping them inside of it and draining their powers from them every second they remain inside. It isn’t easy to escape, but it is possible if the opponent is willing to try hard enough. The construct is completely under Zezko’s command, allowing him to make it larger or smaller, add objects into it for the target to contend with, and mess with the physics on the inside of it. Basically, this traps the opponent inside of a pocket dimension of Zezko’s creation.

Scissors Kick

A kick that travels through space and slices through whatever it’s aimed at. This slices through people and objects alike, and Zezko has used it as a sneak attack to kill. The only hint that Zezko is about to use this is that he'll say "Snip snip" before he performs the kick. If an observant opponent can figure it out in time, they may be able to avoid this technique. For those who won't be able to figure it out until it's too late, they'll be half the person they used to be in a matter of seconds.


Zezko speaks to the foe, getting them to listen to him as he reminds them of their own past. This is triggered by Zezko saying “The past always has a hand in guiding your future”. This gives the target a flashback of their own past, which can have various results. The effect of this depends a lot on the target themselves, those with happier pasts will experience things like joy and become susceptible to Zezko’s brainwashing while those with terrible pasts will experience things like anger or sadness and will throw violent fits of rage. With this technique's unpredictable nature, it's very hard for anyone, even Zezko himself, to prepare for what may happen to the target.

Roaring Knuckles

Zezko basically does a one-inch punch that explodes on contact. This technique is extremely powerful & easy to use at a moment’s notice, making it extremely deadly even though it’s tame in comparison to the rest of Zezko’s arsenal.

Burning Hammer

A heavy, fiery, overhanded slam from one of Zezko’s hands that can send targets soaring backwards or possibly even into the ground depending on how Zezko’s attack connects. This technique isn’t meant to be flashy or eloquent, it’s meant to injure and destroy whoever, or whatever, gets into Zezko’s way. Zezko typically uses this attack out of rage rather than actually wanting to use it. Even for those who block using a shield will feel the impact of this blow, it could even possibly shatter a shield depending on the material the shield's made out of and how hard Zezko hits the said shield. The same story goes for those try to attack into the technique with a weapon, it could possibly shatter the weapon depending on the material and how hard Zezko hits it.

Devastator Disk

Zezko creates a disc made from pure energy and then launches it. The disc will slice through nearly anything it touches, even metals like titanium can hardly stand up to this attack. The only material that has been able to stand up to this attack’s destructive power is diamond, which can be scratched by this, but not usually the whole way through. Zezko also can control the disc while it’s on the move, using it to chase down opponents. (Note: Before anyone points pitchforks and torches at me, yes, this was inspired by Freiza's Death Saucer and Krillen’s Destructo Disk)

Dragon’s Shotgun

Zezko moves one of his hands back and turns it to the side before cocking it back. Then, when Zezko throws his hand forward, a blast of hellfire comes forth from his hand in a wide-radius blast that spreads out as it goes further away, just like a shotgun blast, but one made out of pure hellfire that can reduce most people to just a skeleton or even ashes with just a single blast from this technique's sheer force and power being combined into such a vicious combination.

Ultraviolet Saber

Zezko creates a blade made from a color. Each color has a different effect, Red deals fire-based damage along with physical damage, Dark Blue deals water-based damage along with physical damage, Yellow deals earth-based damage along with physical damage, Cyan deals ice-based damage along with physical damage, Light Green deals air-based damage along with physical damage, Purple deals electric-based damage along with physical damage, Dark Green deals poison-based damage along with physical damage, Brown deals nature-based damage along with physical damage, Pink deals bleeding damage along with physical damage, White deals holy-based damage along with physical damage, Black deals dark-based damage along with physical damage, Silver deals magic-based damage along with physical damage, and Gold deals life/death-based damage, it’ll either fully heal the target and cure their every status effect, or it’ll outright kill them in a single hit.

Crypt of Hearts

A sealing technique that allows Zezko to seal a target away inside of an ancient crypt that can only be opened once every 500,000 years and only by the hands of a God. This is Zezko’s way of dispatching foes that have proven to be nearly unkillable, as most of them cannot live long enough to escape from the Crypt. In theory, this technique could trap Zezko himself inside of the Crypt of Hearts if it's turned against him. However, trying to trick Zezko into his own trap wouldn't be easy at all, even for an expert strategist.

Magic Armor

Zezko surrounds himself in a magic-based variant of his twisted energy, which makes him immune to all magic-based attacks by literally covering himself in pure magic. As a bonus, Zezko can also use this to absorb any nearby sources of magic, which pretty much negates magic damage for Zezko.

Invisible Burst

Zezko creates & then releases an invisible energy that violently explodes upon his command. Since the energy is invisible, it cannot be seen, however, it can be sensed. Due to it’s stealthy nature, this technique is at its most useful when it’s used as a sneak attack while the opponent is distracted or most vulnerable.

Nether Ray

Zezko fires a laser off one of his fingers that’s made from his own twisted energy. The laser’s only effect is that it deals intense damage to whoever it hits. Other than that, it’s your normal energy attack.


Zezko forces pain onto the target’s body at areas of his choosing, dealing moderate physical damage that goes straight through armor and can cripple foes. Capable of breaking, fracturing, splintering, or cracking bones, ripping or tearing muscles and tissue, and clotting up or cutting off the flow of the bloodstream, pretty much any physical pain can be applied to the opponent's body, whatever Zezko thinks of when he performs the technique. This technique, at it's full potential, is extremely overpowered and will most likely end any chance an opponent had left of surviving against or managing to beat Zezko.

Electric Chair

Zezko creates a chair made out electricity and then has electric straps grab his target and pull them on the chair, trapping and shocking them as the chair begins to lift into the air. Then, after being levitated roughly 500-2000 feet into the air, or possibly higher, the chair is suddenly slammed down and it explodes in a dome of electricity crackling through the area with the target still strapped to it. While the shocking parts of this technique can hurt very badly and possibly render the opponent unconscious from the amount of pain inflicted, it's usually the explosion of electricity at the end of the technique that finishes off the opponent.


An x-shaped blast from both of Zezko’s palms that slices through projectiles like fan blades as they come towards him. This attack is usually complemented by Zezko’s quote “Let’s see how you deal with the X-Factor” and it can be used offensively if the target “throws themselves” at Zezko, which could have lethal results for the opponent. Zezko can also rotate the beams like a fan blade if he chooses to do so, which can make this even more lethal than it already was. While this is generally kept to just 4 "blades", Zezko has shown the ability to do up to 16 at once, literally 4 times as much as the common version of this technique.

Hellfire Release

Zezko begins to unleash the extremely powerful energy he houses inside himself, allowing him to slowly gain more & more power as he starts to drain energy from everything near him, even unwilling subjects will be drained by the effect. This technique gained its name due to a river of hellfire typically forming around Zezko when he activates this, which usually proceeds to wrap around him like a helix before expanding outward & dispersing.

Cosmic Cog

Zezko creates a gigantic gear-shaped construct above his head, where it grows to cosmic sizes & slowly starts to spin like a top. After growing to whatever size Zezko decides to let it grow to, Zezko will then spin it with one of his hands, or both depending on the size, which causes it to gain a razor-sharp edge around it as it starts radiating intense energy in all directions. Then, Zezko launches the giant gear-shaped construct at his hapless opponent, which will more than likely slice the entire planet they’re on in half along with them. After it’s slicing finally stops, the construct explodes, giving it even more possible firepower to destroy an opponent.

Hellfire Boon

Zezko surrounds his current weapon with intense hellfire, making all attacks from it fire-based until he removes the effect or replaces it with another.

Water Boon

Zezko surround his current weapon with water that has intense pressure, making all attacks from it water-based until he removes the effect or replaces it with another.

Earth Boon

Zezko surrounds his current weapon with chunks of earth, like stones & sand, making all attacks from it earth-based until he removes the effect or replaces it with another.

Wind Boon

Zezko surrounds his current weapon with razor-sharp wind, making all attacks from it wind-based until he removes the effect or replaces it with another.

Ice Boon

Zezko surrounds his current weapon with a soul-piercing chill, making all attacks from it ice-based until he removes the effect or replaces it with another.

Electric Boon

Zezko surrounds his current weapon with crackling purple electricity, making all attacks from it electric-based until he removes the effect or replaces it with another.

Poison Boon

Zezko surrounds his current weapon with a lethal poison, making all attacks from it poison-based & giving the chance to inflict poison until he removes the effect or replaces it with another.

Spirit Boon

Zezko surrounds his current weapon with spiritual energy, making all attacks from it spirit-based until he removes the effect or replaces it with another.

Magic Boon

Zezko surrounds his current weapon with magical energy, making all attacks from it magic-based until he removes the effect or replaces it with another.

Holy Boon

Zezko surrounds his current weapon with bright lights, making all attacks from it holy-based until he removes the effect or replaces it with another.

Dark Boon

Zezko surrounds his current weapon with the primordial darkness, making all attacks from it darkness-based until he removes the effect or replaces it with another.

Devil’s Combustion

Zezko snaps his fingers & the flames of Hell surround his target, burning them with it’s intense fury until either Zezko stops the technique or there’s nothing left to burn. Also useful against objects, like barriers, if they’re not fireproof. Wood especially will burn extremely quickly from this fire.

Devil’s Sting

Zezko thrusts of his finger forward, which inflicts a lethal poison on the opponent should they get hit. Of course, if the opponent has god-tier poison resistance, then this’ll have no effect on them. The poison itself isn’t anything particularly special, it just drains the opponent’s life quicker.


Zezko creates an anomaly of demonic energy & pretty much has it follow him around like a companion. The usefulness of this technique depends on the orders Zezko gives it, making it a heavily-strategical technique rather than a brute force or crippling technique. The anomaly can attack foes of Zezko’s choice, heal people of Zezko’s choice, create shields around objects of Zezko’s choice, & can attach itself to foes & self-destruct at Zezko’s choice. Other than that, it could be used as a meat shield for Zezko if he’s planning something to give him some extra time, & Zezko can create more than one if he so wishes.

Blood Scylla

Zezko slits his wrist & allows some of his blood to form a puddle on the ground, where a vicious monster is born. The monster takes on the form of a multiple-headed monster that has faces & razor-sharp teeth on each head. The monster, commonly referred to as Scylla, will grow to gigantic sizes before snatching up opponents & devouring them alive. This technique doesn’t end until Scylla is defeated or Zezko sends it back to Hell.

Demonic Torrent

Zezko creates a demonic energy-infused tidal wave & sends it crashing down on his targets.

Demonic Quake

Zezko creates a demonic energy-infused fissure & has it ripple across the ground into his targets.

Demonic Gale

Zezko creates a massive demonic energy-infused tornado & has it slice into all of his targets.

Demonic Ice

Zezko creates a demonic energy-infused cloud of cold air & commands it to freeze all of his targets.

Demonic Thunder

Zezko creates a demonic energy-infused thundercloud & rains lightning down on his targets.

Demonic Venom

Zezko creates a demonic energy-infused poison cloud & engulfs his targets with it, which cuts off the foe's breathing & can blind them as well.

Demonic Aether

Zezko creates demonic energy-infused spiritual energy & sends it streaking towards all of his targets.

Demonic Mana

Zezko creates demonic energy-infused magical energy & unleashes it on all of his targets.

Demonic Photon

Zezko creates a demonic-infused ball of light & launches it across the horizen at all of his targets.

Slow Fingers

Zezko points at his target, causing them to move in slow motion for about 5 minutes in their time. It is important to note that since this slows the target to half speed, it’s 10 minutes in Zezko’s time.

Dark Suspension

Zezko creates a hand made from primordial darkness & commands it to grab & hold the target in the air, suspending them in the air until Zezko decides to let them go or breaks them out of it’s grip.

Mana Syphon

Zezko drains the magical energy out of a target, depleting their mana supplies in mere seconds if the technique isn’t stopped before then.

Hellfire Coffin

Zezko surrounds his target in intense hellfire, slowly burning them alive as they’re lifted into the air. Once in the air, Zezko will say his own choice words, which heavily depends on the target, before finishing them off by squeezing his hand, essentially crushing them into a shower of hellfire & blood.

Negative Rainbow

Zezko creates an inverse rainbow around the area for about 15-25 minutes, which begins giving his opponent bad luck for as long as it remains. What happens specifically isn’t chosen by Zezko, but the effects get progressively worse for the opponent as time goes on, making it most lethal near the end of its time limit. Those who can manipulate their own luck can effectively counter this technique by giving themselves more good luck, but those who cannot are in for a frantic fight for survival.

Demonic Blitz

Zezko closes his eyes for a split second before suddenly appearing before the target & opening them. Zezko will then proceed to unleash a flurry of attacks numbering in the trillions per millisecond for roughly 5-10 seconds before then uppercutting the dazed opponent.


Zezko taps into the essence of all demons & then proceeds to destroy the very fabric that represents a particular demon. This technique basically allows Zezko to instantly destroy any demon he wants, without them being able to do anything it either. However, due to it being a permanent death, akin to erasing, Zezko will only use this as a last resort when dealing with his own kind.

Skeletal Grace

Zezko alters his own physiology in order for him to naturally increase his ability to dodge attacks thrown at him. Zezko basically becomes even quicker & even more agile than before. However, this technique takes a noticeable amount of time to both pull off & revert from.

Midnight Hour

Surrounds the entire area in complete, pitch-black, darkness, allowing only those with night vision to be able to see. Just like the title suggests, the effect lasts for exactly one hour from when it was activated. Of course, things like fire or electricity will still generate light, allowing some degree of sight for others. Also, common household appliances that generate light, like lamps or candles, will still generate light as long as they're being powered by whatever powers them or kept lit. Unless, in the case of lamps, Zezko used his Blackout technique or someone else used a similar technique or EMP-style hardware , then you'll have to rely on candles, which could be easily blown out.

Lyric Ward

Zezko creates a ward, or barrier, around something that bars entry from anyone unless they know the password. When Zezko first creates the ward, he speaks the password for it, which can only be changed by Zezko himself, even if there are others who know the password. This technique is obviously geared more toward support or defense than combat.

Missile Dropkick

Zezko runs towards the opponent & dropkicks them, the force of the dropkick causing an explosion. This technique isn’t especially powerful, but it’s simple to pull off & quick to use at a moment’s notice, making it extremely useful, especially when against a single, unsuspecting, foe.

Brain Chop

Zezko pretty much judo chops his opponent on their temple, which is usually lethal. The best case scenario for the opponent is that it’ll kill them instantly. The middle scenario is it’ll rend their brain from their skull or crush their brain into paste. The worst case scenario for the opponent is that’ll smash their brain in only halfway or crack their skull, both of which won’t kill them for a few minutes, giving them excruciating pain to contend with until they feel death’s sweet embrace.


Zezko creates a ball of energy & tosses it into the sky, where it remains for some time ranging from a few seconds to several minutes. Once it comes back down, where it magically appears in front of Zezko, Zezko smacks it, which causes it to scatter into countless balls of energy, creating multiple attacks from one blast that all travel towards Zezko's opposition.

Sea of Flames

Zezko creates a gargantuan sea of pure hellfire before causing it to wash over the entire area he directs it towards. This technique does some versatility in it too, as Zezko has used it in two other unorthodox ways during a battle. One of them involves him using the hellfire to ignite oil underneath an island to cause it to explode, which he used to destroy an entire kingdom of former devout after they attempted to betray him. The second scenario involved Zezko filling up a hole in the ground with hellfire to force a fleeing foe to the surface, where Zezko promptly executed them.

Demon Mist

Zezko breathes a crimson-red mist from his mouth, which quickly envelopes the surrounding area if allowed to grow long enough. It has the normal properties of mist-like attacks, which includes smokescreen-like vision & difficulty with breathing, but there’s more to this technique than meets the eye. The mist actually causes the eyes of those inside it to burn, those who breathe it to suffer from a serious poison, & actually slows down anything inside it that isn’t a demon. However, it is important to mention that demons are unaffected by the mist, making it useless against them.

Spirit Ignition

Allows Zezko to literally burn the target’s soul into nothingness, essentially burning them into nonexistence. This technique bypasses defenses & immunities, making even fire-resistant targets unable to survive this attack. Zezko created this technique eons ago specifically to combat spirits, since physical attacks are highly ineffective against them, but has since found it’s usage to be useful against more than just ghosts, considering very few beings can exist without a soul.

Trickster’s Talon

Zezko either slashes with one of his weapons or with his claws on his fingers, which triggers this technique. If the technique affects the target, then it will transform them into random objects or animals. The list of possibilities ranges from the ordinary rocks, sticks, & sheep to the more exotic possibilities of kangaroos, mountain goats, & gems. This technique works on a combination of willpower & chance, meaning that it’s ultimately up to chance if the target will be transformed, but their willpower can influence the chance to a degree, raising or lowering the chance based on their amount, or lack thereof, of willpower. That being said, it is possible to be immune to this technique’s effect, provided that the target is polymorph-resistant.

Hound Mine

Zezko summons a demonic hound from Hell itself. The hound may seem like another lackey that fights with Zezko, but it's design has a much more sinister purpose in mind. The hound will fight like any good warhound would, biting, scratching, growling, & such in addition with it’s fire breath & darkness-based attacks. However, there is one more ability at this hound's disposal. At Zezko’s command, the hound will instantly self-destruct, which kills the dog, but can likely take the opponent with them. Also, due to Zezko’s authority over all demons, mind control cannot stop the dog from exploding, since it's Zezko who causes it to do so.

Silent Curse

This technique is dangerous in a different sense than the common variety. This technique, true to its name, is activated & used while being completely silent. Other than that, the curse itself is nearly impossible to sense ahead of time, making the process of avoiding it difficult. As for what the curse actually does, it makes the target unable to attack in any way, they can’t swing melee weapons, fire ranged weapons, cast magic spells, anything that can deal damage is pretty much disabled for roughly 15 minutes, which forces the target to either flee or take the beating.

Phantom Shadow

Allows Zezko to call Shadow Zezko forth from the deepest bowels of Hell itself. Shadow Zezko has all of the abilities that Zezko has, & fights alongside Zezko until either he’s dismissed or is somehow defeated. This is Zezko’s most powerful summon ability, aside from summoning all of Hell at once. (Note: There is an actual backstory explanation for Shadow Zezko, but it's pretty long, so I'm not gonna leave the full story here, but here's the "abridged" version. "Zezko screws around with his mirror, accidentally opens a hole between the normal realm & the "mirrored" realm, almost destroys the entire multiverse by pure accident, faces off with & defeats his own shadow, his "true self", enslaves its soul & puts it under his command, sends all the mirror inhabitants back to their home realm, & then closes the hole he made" "Basically Zezko & Hell versus Shadow/Mirror Zezko & Shadow/Mirror Hell")

Chill of the Night

Zezko creates a freezing chill that he sweeps through the area, dropping the temperature below freezing & causing ice to form, making it much more cold & difficult to traverse the area. If the opponent gets hit with the brunt of the technique’s force, then they will most likely get covered in ice, potentially even frozen solid. (Note: The name of this technique is actually a reference to an episode title of an animated Batman series, called "The Batman". The name of the episode, sure enough, was "Chill of the Night")


Zezko opens a rift between all dimensions & sends his opponent into the space between them, essentially trapping them inside a realm between dimensions that they cannot escape from without help from some kind of divine being. Basically, Zezko sends his opponent to an empty void that they’re pretty trapped in for all of eternity, a pretty terrible fate for anyone unfortunate enough to be on the receiving end of this technique.

Aura Pillage

Allows Zezko to steal auras from others to use as he sees fit. For example, say that Zezko wants something that’s on the other side of a door that can only be opened by those who happen to have a good aura. Since Zezko wouldn’t have the good aura himself, he would use this technique to steal the good aura from someone else to use it to open the door. From there, he would either return the good aura or keep it in case he needs it again later. This technique is obviously more support-oriented than battle-oriented.

Jaws of Convergence

Zezko summons 2 giant demonic jaws that both clamp on the enemy, making it extremely difficult for the foe to be able to move, let alone dodge an attack thrown at them by Zezko. This attack is most useful when Zezko is fighting multiple foes and needs to keep one tied up for a bit while he dispatches the others in order to give the foe his full attention afterwards.

Red Spiral

Zezko spins around while channeling hellfire around himself, which causes the hellfire to erupt in a full circle around Zezko and then start to rise upwards, enveloping everything nearby inside of a gigantic cone of heat. The size of this cone depends on how fast Zezko spins during this technique.

Temporal Lock

Zezko snaps his fingers and time slows to a halt for everyone aside from him and those who are resistant to time-stopping abilities. This technique is excellent for setting up multiple attacks in a row for a foe since it makes most foes unable to respond to Zezko's attacks, which can deal severe to even fatal damage with just a single use of this technique.

Crimson Grasp

Zezko creates a little bit of hellfire just beneath the surface, but it lies there for most of the time. When Zezko uses this technique, the hellfire erupts from the ground and forms a coffin-like restraint around his foe, burning them with intense hellfire. This technique is usually activated silently and then unleashed as a sneak attack to catch a foe off-guard and daze them enough for Zezko to land the finishing blow.

Dragon’s Breath

Zezko can use this technique in 2 different ways, the first one is he simply breathes hellfire from his mouth, enveloping his foes inside an intense gout of hellfire and heat. The second one is Zezko charging the blast inside his mouth and then launching it from his mouth in the form of a gigantic ball of hellfire that can cause entire planets to crumble apart if Zezko doesn’t hold back during the technique.

Spiral Labyrinth

Zezko creates a gigantic labyrinth around his foe, forcing them to either find a way out or to try to break their way free. This technique is useful to slow down opponents or to help Zezko catch a breather to regain his lost energy. Although, beating a foe with this technique isn’t entirely out of the question, especially if they’ve been weakened or have weaker stamina reserves than others.

Faith Butcher

Zezko uses this technique by touching his foe’s bare skin with one of his bare hands and it slowly causes their faith to break down as long as it affects them. Those with stronger faith will take much longer to break down then those with weaker faith, but all faith will eventually break down in time.

Empty Chasm

Zezko either pokes the ground or stomps on it, causing a chasm to start to form in front of him, which can easily trap or slow down foes who can’t escape it’s area of effect or fly out of it. This technique is extremely useful when Zezko is against multiple foes, as it allows him to separate and destroy his foes one by one rather than him having to face them all at once.

Devil’s Recurve

Zezko fires a large bolt of demonic energy from his hands, which travels towards the foe at speeds exceeding even light and homes in on them like a heat-seeking missile. If the bolt hits the target, it will explode on impact, quite possibly causing the target to simply explode into a shower of blood, bones, and organs. This attack is also capable of going straight through armor, shields, and barriers. On one occasion, Zezko has even used this technique to shoot right through one target, leaving a gaping hole in them, to hit another target behind them.

Angelic Purge

Zezko places some of his own evil energy on one of his hands and then touches something, typically something that an angel, or multiple angels, are protecting or hiding in. Zezko’s evil energy will then start to travel throughout the entire area from where he touched, his energy forcing any angel out into the open. No angel is resistant to this ability, except maybe the Archangel, even the 4 seraphs cannot resist this technique. However, it should be noted that this technique has no effect on those with demonic blood, or Fallen Angels.

Bone Shield

Zezko summons the bones of an ancient demon & morphs them into a shield before saying “You said you’d always protect me, Gazziyu, now you shall do so in death as you once did in life, my friend”. The shield is basically a magic immunity shield that makes Zezko unaffected by ANY magic other than his own. (Note: Gazziyu was an primordial demon who was pretty much one of Zezko's only friends, he died for Zezko while he was fighting to get the throne from Satan)


Zezko summons a gargantuan demon worm that burrows out of the ground before fighting at his side. When summoned, Zezko will say "I will find a way to revert the spell placed on you one day Tixinara, that I promise you". The worm’s massive size allows it to crush those unfortunate enough to be underneath it, it’s ability to breathe poison can be used to poison entire cities with very little effort, & its eye lasers can slice through reinforced steel & bone alike, giving it quite the stopping power. (Note: Tixinara was another one of Zezko's few friends, but unlike Gazziyu, she wasn't killed, but was instead transformed into a monstrous worm)

Sword Rain

Zezko summons countless swords, ranging from the the standard shortswords & broadswords to the more exotic variety of cutlasses & greatswords, & then proceeds to have them rain down upon his foes in a disastrous deluge that deals dreadful damages to the distressed opponents.

Bunkai Teleport

Zezko transforms into millions of itty-bitty particles that randomly disassemble & roll away into nonexistence before suddenly popping back up again somewhere else & quickly reforming into Zezko, sometimes even allowing him to prepare an attack beforehand & then strike the opponent once he’s closer to them. (Note: Yes, this technique was inspired by Janemba from DBZ)

Meteor Shower

Zezko calls down a shower of meteors from the skies above, dealing extremely massive damage to anyone unfortunate enough to be caught in the technique. One important thing to note, this technique doesn’t distinguish friend from foe whatsoever. As a matter of fact, the meteors could very well even hit Zezko if he’s standing in their area of effect during the technique.


Zezko calls down a beam of lunar energy directly from the moon, using it’s potent energy to deal moderate damage to whoever gets caught inside the beam. The moon’s current position & phase heavily affect this technique, making its use depend heavily on circumstance.


Zezko makes a poking motion towards his target, which sends a razor-sharp invisible poke across space towards them. If the poke hits the target, it will pierce their body, tearing a hole through them.

Demonic Rose

Zezko creates a demonic energy-infused rose & makes it leech onto his target, sapping their life.

Hellfire Hail

Zezko creates a small fiery orb in his hands before tossing it into the sky, where it explodes into seemingly nothing at first glance. However, after a few seconds delay, balls of hellfire will start to plummet from the skies, raining hellfire down on all around Zezko.

Wind Sickles

Zezko swings one of his arms so quickly, the force he creates causes a gust of wind that’s razor-sharp. The razor-sharp gust then travels through the air wherever Zezko threw his arm towards, slicing through just about anything that gets in its destructive path. Also, there’s no limit to the number that Zezko can create at once, so a swarm of razor-sharp sickle wind attacks is a likely possibility.

Hell Cutter

Zezko lowers one of his arms down before suddenly swinging it back up in an uppercut-like motion, which can cause serious damage if used when it’s least expected or if used as a wake-up attack. Of particular note, Zezko has also used this technique along with some hellfire charged into it in order to basically make whatever he hits with it explode.

Fiery Reach

Zezko fires a flaming chain out of one of his palms, which impales the target before a swift tug on the chain drags them towards Zezko, who usually follows this up with an uppercut or a boot to the chest. While this technique is normally associated with Lance, it’s fire-based nature likely means that all of the other demons of Hell can utilize it. That being said, the distance the chain travels is no issue to Zezko’s variant of the technique.

Soul Eater

This technique can be initiated with ANY physical attack of Zezko’s. This technique is relatively simple, but still extremely deadly if not defended against. This technique allows Zezko to absorb a small part of the target’s soul, making them progressively weaker & himself stronger. Combining this technique with Zezko’s striking speed is extremely lethal, as it can result in rapidly depleting the opponent’s soul until there’s nothing left, leaving the opponent behind as an undead husk. Or even worse, if Zezko takes command of their soul, they’ll become an undead thrall, forced to serve him until they’re either destroyed or Zezko releases them. (Note: The name "Soul Eater" is a reference to an anime by the same name)

Almighty Blaze

Zezko summons a glob of hellfire & launches it at his opponent. If they’re hit, it will spread over their entire body, burning them the entire time, until after being charred to a crisp, a second blanket will then wrap around the first as a beam of hellfire appears beneath the opponent & blasts upwards towards them, surrounding them in incinerating hellfire before all of it explodes, practically incinerating the opponent into embers at best & nothing at worst.

Frenzy Aura

Zezko creates a field of energy around himself that slowly affects those around him, slowly getting them to subconsciously submit to their primal tendencies & go into a fit of rage. This technique isn’t very effective during most battles since it takes a while to finally take effect, but perhaps in a long, drawn-out, battle, it may prove to be an option. However, depending on the person who’s under the effect, the process could take a while longer or be much quicker than it normally is. This technique is best used against strategists in order to make them unable to think their next move out by filling them with rage, which will cause them to blindly rush into the battle & suffer the consequences.

Lunar Explosion

Zezko has to pay a small price to use this technique, but it is worth it due to it’s relatively tremendous power. Basically, all Zezko has to do in order to use this technique is cut one of his wrists open, which spills some of his blood & releases some of his innate energy. Using that innate power, Zezko basically releases some of his energy into a gargantuan explosion of his own energy from inside himself, which is powerful enough to destroy entire multiverses if Zezko doesn’t hold its power back when he uses it.

Red Rings of Death

Zezko creates multiple red rings that float in a spiral pattern around him before he launches them at the target. If the rings hit the target, then they will trap the target inside two of them, one trapping their head & one trapping their feet, then a third ring will suddenly snap across the middle of the their body, which will slice them in half. The rings can be destroyed if hit, but may prove difficult to hit due to their ability to dodge attacks & their strange structure. The number of rings created is always 3 at minimum, but there’s no real maximum number of rings that can be created. (Note: The name of this technique is actually a reference to the rather infamous "red rings of death" error that would affect certain Xbox 360 consoles)

Champion’s Star

Zezko creates a shuriken-like construct made out of silver energy on one of his hands before using his other hand to point. Whatever he points at will suddenly have a red dot on it, akin to a sniper’s scope  marking it’s target. Zezko can choose from a single target up to 5 different ones. The star will always target 5 times, so a single target will be attacked by it 5 times. The amount of times each target is attacked, in the cases of 2-4 separate targets, is determined by the order that Zezko pointed to them, with the first getting any hits that were leftover after the last target was hit.

Storm Blade

This technique has 2 variants. The first variant sees Zezko slashing at his opponent with extremely fast and vicious strikes, which can easily kill opponents that were caught off-guard by the sudden attack. The second variant has Zezko blast electricity around him with the Sword of Sin along with lightning coming down from the sky around him in a storm of pure rage and anger. This technique is often used out of anger by Zezko, making it rather difficult to predict exactly when he's going to use it.

Black Sunshine

Zezko creates a small ball of light above the planet, which sends down rays of darkness that envelope multiple parts of the planet as darkness travels through it. Anything that steps into the darkness will feel their sins start to burn their soul and conscience, giving them almost unbearable pain to contend with. Those without any sins will have nothing to fear from this technique and will be able to step into the darkness without any negative effects being placed upon them.


Zezko creates a fireball on both of his hands, enveloping them in searing fire. Zezko will then throw one towards an opponent, which can lead to 1 of 2 variants, depending on what happens from there. If the first fireball hits the opponent, then it will start to burn and flare in intensity every few seconds. Zezko will then throw the second fireball, if it hits the opponent, both fireballs will explode on the foe, dealing a large amount of damage. If the first fireball misses the foe, then Zezko will throw the second fireball around the opponent, where it will collide with the first fireball and cause a gigantic explosion behind the foe that could potentially reach them yet.

Rune Bane

Zezko uses his power over life forces to undo the very essence of a rune, causing it to dissipate. This technique allows Zezko to remove any rune he chooses, even if they were placed thousands of years ago or if they were placed by extremely powerful beings, like the other Gods. In the case of runes placed by Zezko himself, this is the only known way to remove them.

Blood Rain

In this technique, Zezko creates a small ball of black energy in both of his hands, holding one in his left and another in his right. Zezko will then slam the two hands together, causing the 2 masses of energy to collide and form a miniature black hole in Zezko’s hands. Zezko can then “throw” the black hole at his opponent, with the typical results a black hole would have on its surroundings. The only difference being that, if the opponent is sucked inside of the black hole and crushed from the intense pressure from the gravity, that their blood will then start pouring out of the black hole. Once every drop has been drained, the black hole dissipates.

Banishment Scar

Zezko brands his target with an insignia that bars them from ever entering Hell without Zezko deeming them worthy. Zezko doesn’t use this very often, as he’s only used it twice ever. On both occasions, this technique was used to banish a demon from Hell and force it to remain on Earth until it’s will was broken and it would return to beg for Zezko’s mercy.

Soulless Reaver

Zezko uses this ability by simply infusing his arms with some of his demonic energy and then attacking his opponent. This technique allows Zezko to effectively sever the target’s connection to the physical world, which works very well in the case of the undead since it returns them to the afterlife without much chance of failure. In the case of machines, it severs the entire flow of their energy from its source, stopping their functions from being performed and preventing them from fighting back whatsoever.

Monarch’s Might

A support technique that sees Zezko absorb some hellfire in order to extend the scope and scale of his powers. Absorbing about 8 quarts worth of it will allow Zezko to reach nearly twice as far with his powers, allowing him to reach nearly anything he desires. The maximum power of this is unknown, with Zezko’s best display of strength with it so far is being able to grab an opponent who fled into their own pocket dimension and drag them back out to continue punishing them.

Nerve Pinch

Zezko uses a bit of his telekinesis to pinch his opponent’s nerves, giving them quite a painful amount of pressure to contend with being forced on their nerves, making resistance much more difficult than before. As per the usual, those with higher pain tolerances will have an easier time dealing with this technique. Those with especially high pain tolerances may even be able to overpower the pain caused by the technique and still fight back in full force. Since this technique is telekinetic-based, Zezko can use this with just a thought and doesn’t need to even look at his target to inflict this on them. Those who are immune to telekinesis should be able to resist this technique.


The technique that allows Zezko to drag someone down to Hell. Zezko simply reaches one of his hands through a portal and grabs them, usually by the legs, and then drags them down. Zezko typically uses this in order to speak to a Mortal when it’s extremely urgent and he doesn’t feel like traveling to Earth himself to speak to them. Because of its nature, this technique isn’t used very often during a battle.

Brimstone Ballad

Zezko creates a huge pillar of brimstone beneath his foe, lifting them into the air as it rises out of the ground and hellfire fills the sky around them. Then, Zezko creates multiple smaller pillars around the giant one and starts taking swipes at the opponent. Even as the giant pillar crumbles from the strikes of the smaller ones, the smaller pillars will still chase the opponent, ready to crush them in this attack of “Hellfire and Brimstone”.

Trauma Salvo

A unique technique that Zezko has only used once so far. To use it, Zezko just draws one of his arms back like he’s stringing up an arrow and then “fire” it. Rather than an arrow, some of Zezko’s own energy flies towards the target, or targets, and hits them in random locations on their body, giving them random traumas. As shown, the effects can range from things like blunt trauma to mental trauma and everything in between. It is currently unknown if mental-based resistances offer any form of protection from this technique.

Elemental Guardian

Allows Zezko to summon a guardian to fight alongside him until either it is killed or Zezko sends it back to its realm. This technique has quite a few possibilities, especially since Zezko has access to ALL of the elemental guardians. First, there’s the Fire Guardian, who takes the form of a huge crimson bird. Second, there’s the Water Guardian, who takes the form of a flying whale. Third, there’s the Earth Guardian, who takes the form of a great stone tortoise. Fourth, there’s the Wind Guardian, who takes the form of a two-headed butterfly. Fifth, there’s the Ice Guardian, who takes the form of a giant white tiger standing on two legs. Sixth, there’s the Lightning Guardian, who takes the form of a metallic robot. Seventh, there’s the Nature Guardian, who takes the form of a walking tree. Eighth, there’s the Poison Guardian, who takes the form of a gigantic king cobra. Then, there’s the Holy Guardian, who takes the form of an angelic knight. And last, there’s the Dark Guardian, who takes the form of a demonic knight.


Zezko creates countless balls of energy & commands them to surround the target. From there, they fly towards the target 1-10 at a time until all of them have been used. This technique doesn’t possess overwhelming power, but it is a game of numbers against the opponent. A game of numbers that very few opponents can face off against & hope to survive.

Sonic Firestorm

Zezko summons a gigantic firestorm that covers the entire area before it starts to emit a loud noise that ripples through the flames as they start to grow in intensity. Eventually, this technique starts to get dangerous when multiple sonic booms begin to occur inside the gargantuan sphere of flame, causing random bits of sound to escape to the outside, where even those outside will hear the shrill cries pouring out from within. Then, just as the technique finally reaches the pinnacle of its strength, it ends with a bright flash, causing all of the hellfire to dissipate & the ear-piercing noise to finally stop. (Note: The name of this technique comes from an album by the band DragonForce, their second album to be exact)

Lexicon Insight

Only used when Zezko picks up or touches an object. This technique allows Zezko to instantly learn everything about an object, when it was created, what it’s made out of, what it’s magical effect is provided it has one, & many other miscellaneous things. This technique also gives Zezko the ability to instantly remember everything he’s used it on, meaning he only has to touch it once & he’ll always know everything about it, unless it’s changed on a molecular or atomic level, enchanted, disenchanted, or just plain erased.

Iron Claw

Zezko uses this technique usually as either a means of interrogation or to finish off his weakened opponent. If Zezko is using the technique as an interrogative measure, then he simply grabs his opponent by the forehead & lifts them off the ground before asking them questions. From there, Zezko has many choices to torture his opponent, even more so if they’re too physically weak to break his grip. Squeezing on their head a bit, slamming them, punching them, & tossing them are just a few, others can be applicable based on the current environment too. If Zezko’s using this during a battle, it’s most often going to be used as a finishing attack, where Zezko is pretty much just going to crush his opponent’s skull & brain into paste.

Fallen One

Zezko creates a psychedelic energy attack that flashes red as it travels forwards & blasts the unlucky opponents. This technique is considered a one-hit-kill since it’s special effect is that it literally blasts everything it touches to smithereens, including people. Other than that, the technique can be avoided since it’s a simple energy attack. However, the psychedelic effect of the technique presents a different issue to the opponent, it can cause seizures & makes it nearly impossible to see the technique coming to avoid it.

Divinity Ritual

Zezko performs a ritual that can make a mere mortal become a genuine God. Because of it’s great power, Zezko rarely uses this technique. While there is no real easy way to reverse or remove the spell, Zezko himself can remove the effect if given enough time & a good enough reason to do so. However, that will only affect those who Zezko gave the godhood to, the true Gods won’t be affected by his removal spell since he isn’t the one who initially gave them their godhood.

Never Say Nether

Zezko elbows an opponent in their ribs, then he creates a pillar of hellfire behind them that impales them through their spine & exits the front of their body. Zezko then grabs the opponent with telekinesis & hurls them into the sky, where he summons a gigantic flaming hand that punches the opponent in the back of the skull as they’re soaring up, which causes them to plummet back to the ground as Zezko finishes the technique with an eruption of hellfire forming at their point of impact, blasting them repeatedly into the air before suddenly stopping, dropping them yet again.

Eternal Oblivion

Zezko creates a devilish-looking rune and then tries to place it on his foe. If it’s placed on successfully, the foe will be obliterated instantly. Even for those with healing factors, this technique means certain death. Since the rune, once placed, is eternally bound to the foe, those who regenerate will be obliterated over and over again, essentially trapping them inside an endless cycle of life and death that which they cannot escape without help from another being.



Zezko's combined arsenal of demonic powers, weapons, items, and armor makes him nearly impossible to even defeat.

Zezko's calm attitude makes him quite skilled in his weapons and abilities, it's nearly impossible to get under his skin enough to mess up his concentration.

Zezko's eons of years worth of combat experience has made him into a killing machine that can strike down entire armies by himself. (The evidence of this lies in the Ancient War, when Zezko fought against the combined forces of 20 armies by himself and stood victorious after a brutal 10 hour battle)

Zezko's resistance to magic makes light magic very ineffective to try to hurt him with.

Zezko is the undisputed Master of Manipulation, as he's easily caused events to be changed by altering people's motives with his own evil intentions. Almost no one can resist his manipulation either, as he preys on those with weaker minds and those with stronger minds alike.

Zezko literally CAN'T die. No matter what the hell you do to him, he'll just get back up like nothing happened to him to begin with.


Zezko is very narcissistic and talks highly of himself quite often, which can piss off his opponent. (But this can sometimes be played to his advantage)

Despite all of Zezko's powers, weapons, armor, items, and resources, Zezko has never successfully conquered Earth during the 5000+ years he's been the King of Hell. (Granted, he only tried once and he had it won until he got bored)


1. Zezko is basically the Satan of my fanon. (Which I've said twice and have implied multiple times)

2. Zezko was 1 of the only 3 of my characters who were undefeated in fights until he was beaten by Prizor in Prizor's Wrath. (The other 2 are still undefeated though, they are Vuxo and Blade)

3. Being the God of Demons, Corruption, and Evil, Zezko has given every demon their own job and also has appointed his own envoys like Dawn to gain Intel for him.

4. It was rumored that Zezko was the God of War of Earth due to his ability to use every weapon with extreme effectiveness. This has turned out to be false however, as there is already a Goddess of War on Earth known as Kylune.

5. Zezko has a piece of equipment for each of the 7 Deadly Sins, except Lust. For Pride, he has his pauldrons and bracers. For Wrath, he has his war-hammer. For Greed, he has his battle-axe. For Envy, he has his boomerang. For Sloth, he has his urn. And for Gluttony, he has his spear. This is rumored to be so because he's the Demon God and the 7 Deadly Sins would be a great power source for him to use.

6. While Zezko doesn't possess an actual piece of equipment for Lust, two of his special arrows for his Bow of Depravity, called Seduction and Passion arrows, have a lust-like effect to them. Seduction arrows make the target fall in love with the user and Passion arrows are shot at two targets to make them fall in love.


"I don't follow orders from those fools from the realm above". "I walk my own path".

- Zezko when questioned about why he doesn't listen to the other Gods.

"Do you really think those Gods you pray to care about you"? "If so, why don't you grab that knife over there and slit your throat"? "Then we'll see if they truly care about you".

- Zezko to a Mortal who has blind obedience to the Gods.

"I don't give a fuck about your ideologies". "The entire concept of Good and Evil was made by you Mortals as an excuse to have command over each other by placing your peers inside of cells whenever they threatened your ideas or goals". "We didn't create your ideologies, your own greedy minds did".

- Zezko when a Mortal tries to speak to him about ideology.

"All of you Mortals fail to understand something here, I'm not trapped in your little prison here with all of you". "All of you are now trapped inside of your little prison with me".

- Zezko when Maximus traps him inside his Crystal Prison with Ty, Xia, Dawn, Ashura, Kara, Legna, Johnny and himself.

"We are the Yin and the Yang, the light and the dark, we are Eternal enemies my dear Angel". "We will never be friends, only mere allies in the most extreme circumstances only". "My allegiance to you is even more shallow than the trust I have for Mortals". "However, I will help you this one time, but only on my terms".

- Zezko when Angel, begrudgingly, asks him for Hell's help against an otherworldly invasion.

"Hmph, another one huh"? "You Mortals always rely on us Gods for the answers to all of your questions and to save your sorry asses from extinction". "What will you do when we turn our backs on you"? "You'll either rise to the occasion and save yourselves or you'll stay the way you are and pass on". "And given your collective track records, you're all going to die".

- Zezko when a Mortal begs him for help and he pretty much tells them to fuck off.

"There's no such thing as accidents". "There's only things you're meant to do and things you're not meant to do". "If you've done it, it's because we decided that you should've done it". "if you failed, then it means we decided that you're not meant to do it".

- Zezko being about as supportive as he's ever been.

(Note: The next quote is LONG)

"Sometimes, even the little demon on my shoulder asks me to grant you Mortals mercy". "Unfortunately for you asswipes, mercy isn't my game". "But I'll spare your life this once, but not out of mercy". "My workers are complaining about there being too much work and not enough workers". "So, welcome to your new job"! "Make sure you wear your employee uniform to work everyday". "If you fail to wear it, the first time offense is 4 weeks of painful torture". "Every subsequent offense adds another 4 weeks, so you'd better not mess up your suit or lose it". "Replacements come at the price of 1000 lashings from a whip". "There is no healthcare, I don't care if you get mugged, beaten up, or raped either". "If you feel like skipping days at your job, you'll be relocated to cleaning my dog's shit off my floor with your tongue". "You will receive no pay either, I'm already being too nice to you". "If you happen to die while working, take it as a blessing". "Because if on the off-chance you go to Heaven, I won't care enough to go after you". "If you end up down here, well, at least your contract just got a rather massive extension". "Also there is no such things as 'holiday vacations' down here". "On Christmas, you work 25 times harder and on every other holiday it's 50 times harder". "Now then, your boss can fill you in on the specifics of your job". "You can ask them about what you should be doing, I got more important shit to do then babysit you". "And if you question them and they smack you, they're always right and you're always wrong". "Now get your ass to work, you're wasting your own meaningless time AND mine too"!

- Zezko when a Mortal begs him for mercy after challenging him and losing badly, but Zezko decides to grant his own version of "mercy".

"Everyone would like to be accepted and liked Mortal". "Well, except for me, I couldn't give less of a fuck about that".

- Zezko when a Mortal demands his respect.

"My Mother & my Father, the only thing I have left of them". "I just wish I had more to remember my Mother by". "At least I have my Father's trident, but I have nothing of my Mother's". "Only this picture".

- Zezko talking about the picture of his parents.

Zezko's Parents

Zezko's picture of his parents, his only memento of them



  1. Destroyed 20 armies on his own early in his career as a demon in 10 hours.
  2. Overpowered Satan with his own power, despite his friends asking to help him.
  3. Shattered the Eternal Shackles, which were made originally to contain Vuxo.
  4. Shattered the Warhammer of Chaos, which created the realm of Hell.
  5. Has victories over Maximus, Kara, Belial, Ty, Ashura, and even Angel.
  6. At his peak, is believed to be capable of going bell-to-bell with SG Vuxo.


  1. Outruns light and reacts faster than light on a daily basis.
  2. Can dodge minigun fire at point-blank distance from all 8 directions by sidestepping.
  3. Can dodge light speed attacks without even looking their direction.
  4. Attacks at speeds that even those with the ability to see light-speed attacks can't see him attack.
  5. Once sliced every raindrop that fell during a thunderstorm and he was completely dry when the rain stopped.


  1. Shrugs off lethal wounds like paper cuts.
  2. Has been decapitated, eviscerated, and disintegrated and has still survived.
  3. Can resist holy weapons, despite being a demon.
  4. Can survive nearly amount of G-forces working against him.
  5. Even Angel's spear, which one-shots everything, piercing his heart failed to destroy him.
  6. Has survived Total Erasure from Angel.


  1. Labeled as both the smartest and most cunning demon in Hell.
  2. Has tricked every one of my characters at least once. (Even those like Xia, who are geniuses, and those like Vuxo, who are immortals and borderline omniscient)
  3. Defeated an entire union of strategists by himself in a fake battle of strategies.
  4. Can count to numbers higher than 999 googolplexes.
  5. Knows every language, even languages that people don't know exists yet and gibberish.


  1. Matched Squall in a fair fight with his pure skill with his blade alone.
  2. Has equaled all 10,000 blades of Vuxo's 10,000 Blades attack.
  3. Can block hits from someone as skilled as Ty, who's the Top General in the Army, without even facing them and while fighting someone else.
  4. Zezko is so precise with his slashes, he can strike an atom's molecular bonds and basically rip a person to shreds when used in combination with his speed.


Zezko's Demon King Form

Zezko's Demon King Form wielding the Scythe of Exile